12 lines
687 B
Lua
12 lines
687 B
Lua
dofile( "data/scripts/lib/utilities.lua" )
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local entity_id = GetUpdatedEntityID()
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local pos_x, pos_y = EntityGetTransform( entity_id )
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--if( entity_who == entity_id ) then return end
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local vel_x = ProceduralRandom(pos_x, pos_y, -15, 15)
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GameEntityPlaySound( entity_id, "duplicate" )
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shoot_projectile_from_projectile( entity_id, "data/entities/animals/boss_centipede/firepillar_part.xml", pos_x, pos_y, vel_x, -75 )
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--shoot_projectile_from_projectile( entity_id, "data/entities/animals/boss_centipede/firepillar_part.xml", pos_x, pos_y, 0, -200 )
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shoot_projectile_from_projectile( entity_id, "data/entities/animals/boss_centipede/firepillar_part.xml", pos_x, pos_y, -vel_x*2, -150 ) |