Consistency/data/entities/animals/boss_centipede/body_chunks.xml

114 lines
2.6 KiB
XML

<Entity tags="hittable" >
<PhysicsBodyComponent
uid="1"
allow_sleep="1"
angular_damping="0.1"
fixed_rotation="0"
is_bullet="0"
linear_damping="0"
update_entity_transform="1"
on_death_leave_physics_body="1"
>
</PhysicsBodyComponent>
<PhysicsImageShapeComponent
body_id="1"
centered="0"
offset_x="40"
offset_y="40"
image_file="data/entities/animals/boss_centipede/body_chunk_01.png"
material="meat_slime_green" >
</PhysicsImageShapeComponent>
<PhysicsBodyComponent
uid="2"
allow_sleep="1"
angular_damping="0.1"
fixed_rotation="0"
is_bullet="0"
linear_damping="0"
update_entity_transform="1"
on_death_leave_physics_body="1"
>
</PhysicsBodyComponent>
<PhysicsImageShapeComponent
body_id="2"
centered="0"
offset_x="-80"
offset_y="0"
image_file="data/entities/animals/boss_centipede/body_chunk_02.png"
material="meat_slime_green" >
</PhysicsImageShapeComponent>
<PhysicsBodyComponent
uid="3"
allow_sleep="1"
angular_damping="0.1"
fixed_rotation="0"
is_bullet="0"
linear_damping="0"
update_entity_transform="1"
on_death_leave_physics_body="1"
>
</PhysicsBodyComponent>
<PhysicsImageShapeComponent
body_id="3"
centered="0"
offset_x="20"
offset_y="-40"
image_file="data/entities/animals/boss_centipede/body_chunk_03.png"
material="meat_slime_green" >
</PhysicsImageShapeComponent>
<SpriteParticleEmitterComponent
sprite_file="data/particles/explosion_032_slime.xml"
emission_interval_min_frames="9999999999"
emission_interval_max_frames="9999999999"
count_min="20"
count_max="20"
sprite_random_rotation="1"
randomize_position.min_y="0"
randomize_position.max_y="50"
randomize_position.min_x="-25"
randomize_position.max_x="25"
>
</SpriteParticleEmitterComponent>
<!--
<Base file="data/entities/base_item_physics.xml" >
<PhysicsImageShapeComponent
image_file="data/entities/animals/boss_centipede/body_chunk_01.png"
material="meat_slime_green" >
</PhysicsImageShapeComponent>
</Base>
<CameraBoundComponent
max_count="50"
distance="500">
</CameraBoundComponent>
<DamageModelComponent
air_needed="0"
blood_material=""
drop_items_on_death="0"
falling_damage_damage_max="1.2"
falling_damage_damage_min="0.1"
falling_damage_height_max="250"
falling_damage_height_min="70"
falling_damages="1"
fire_damage_amount="0"
fire_probability_of_ignition="0"
critical_damage_resistance="1"
hp="800"
is_on_fire="0"
materials_create_messages="0"
materials_damage="0"
ragdoll_filenames_file=""
ragdoll_material="" >
</DamageModelComponent>
-->
</Entity>