33 lines
1.0 KiB
Lua
33 lines
1.0 KiB
Lua
dofile_once("data/scripts/lib/utilities.lua")
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function death( damage_type_bit_field, damage_message, entity_thats_responsible, drop_items )
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local entity_id = GetUpdatedEntityID()
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local x, y = EntityGetTransform( entity_id )
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local flag_status = HasFlagPersistent( "card_unlocked_duplicate" )
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local pw = check_parallel_pos( x )
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SetRandomSeed( pw, 60 )
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local opts = { "ALPHA", "OMEGA", "GAMMA", "MU", "RESET", "ZETA", "PHI", "TAU", "SIGMA" }
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local rnd = Random( 1, #opts )
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if flag_status then
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for i=1,4 do
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rnd = Random( 1, #opts )
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CreateItemActionEntity( opts[rnd], x - 8 * 4 + (i-1) * 16, y )
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table.remove( opts, rnd )
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end
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else
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for i=1,4 do
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rnd = Random( 1, #opts )
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CreateItemActionEntity( opts[rnd], x - 8 * 4 + (i-1) * 16, y )
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table.remove( opts, rnd )
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end
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EntityLoad( "data/entities/items/pickup/heart_fullhp.xml", x, y )
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end
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EntityLoad( "data/entities/animals/boss_alchemist/key.xml", x, y )
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AddFlagPersistent( "card_unlocked_duplicate" )
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AddFlagPersistent( "miniboss_alchemist" )
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end |