Consistency/data/entities/animals/wizard_poly.xml

159 lines
3.8 KiB
XML

<Entity name="$animal_wizard_poly" tags="polymorphable_NOT" >
<Base file="data/entities/base_enemy_basic.xml" >
<ItemChestComponent level="2" > </ItemChestComponent>
<AnimalAIComponent
_enabled="1"
preferred_job="JobDefault"
attack_melee_enabled="0"
creature_detection_range_x="400"
creature_detection_range_y="400"
food_material="blood"
needs_food="0"
sense_creatures="1"
attack_ranged_enabled="1"
can_fly="1"
attack_ranged_entity_file="data/entities/projectiles/orb_poly.xml"
attack_ranged_action_frame="5"
attack_ranged_frames_between="180"
attack_ranged_offset_y="0"
attack_ranged_min_distance="0"
attack_ranged_max_distance="300"
>
</AnimalAIComponent>
<DamageModelComponent
hp="2"
ragdoll_material="meat_polymorph_protection"
ragdoll_filenames_file="data/ragdolls/wizard_poly/filenames.txt"
>
</DamageModelComponent>
<SpriteComponent
image_file="data/enemies_gfx/wizard_poly.xml"
offset_x="0"
offset_y="0">
</SpriteComponent>
<PathFindingComponent
can_jump="1" >
</PathFindingComponent>
<PathFindingGridMarkerComponent
marker_work_flag="16" >
</PathFindingGridMarkerComponent>
<GenomeDataComponent
herd_id="mage"
food_chain_rank="6"
is_predator="1" >
</GenomeDataComponent>
<CharacterPlatformingComponent
jump_velocity_y="-12"
swim_idle_buoyancy_coeff="1.0"
run_velocity="18" >
</CharacterPlatformingComponent>
<CameraBoundComponent
max_count="30"
distance="160000">
</CameraBoundComponent>
<HitboxComponent
_enabled="1"
aabb_min_x="-4.5"
aabb_max_x="4.5"
aabb_min_y="-10"
aabb_max_y="3"
>
</HitboxComponent>
<CharacterDataComponent
collision_aabb_min_x="-3.0"
collision_aabb_max_x="3.0"
collision_aabb_min_y="-7"
collision_aabb_max_y="3"
>
</CharacterDataComponent>
</Base>
<SpriteParticleEmitterComponent
sprite_file="data/particles/shine_03.xml"
delay="0"
lifetime="2"
color.r="1" color.g="1" color.b="1" color.a="1"
color_change.r="0" color_change.g="0" color_change.b="0" color_change.a="-1"
velocity.x="0" velocity.y="0"
gravity.x="0" gravity.y="30"
velocity_slowdown="0"
rotation="0"
angular_velocity="0"
use_velocity_as_rotation="0"
scale.x="1" scale.y="1"
scale_velocity.x="0" scale_velocity.y="0"
emission_interval_min_frames="10"
emission_interval_max_frames="20"
count_min="1" count_max="1"
randomize_rotation.min="-3.1415"
randomize_rotation.max="3.1415"
randomize_angular_velocity.min="-15"
randomize_angular_velocity.max="15"
randomize_velocity.min_x="-5"
randomize_velocity.max_x="5"
randomize_velocity.min_y="-5"
randomize_velocity.max_y="5"
randomize_position.min_x="-10"
randomize_position.max_x="10"
randomize_position.min_y="-10"
randomize_position.max_y="10"
>
</SpriteParticleEmitterComponent>
<ItemPickUpperComponent
is_in_npc="1">
</ItemPickUpperComponent>
<SpriteComponent
_tags="character"
_enabled="1"
alpha="1"
image_file="data/enemies_gfx/wizard_poly_emissive.xml"
offset_x="0"
offset_y="0"
emissive="1"
additive="1"
next_rect_animation=""
rect_animation="walk"
>
</SpriteComponent>
<HotspotComponent
_tags="cape_root"
sprite_hotspot_name="cape" >
</HotspotComponent>
<AudioLoopComponent
file="data/audio/Desktop/animals.bank"
event_name="animals/wizard/movement_loop"
set_speed_parameter="1"
auto_play="1">
</AudioLoopComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/wizard" >
</AudioComponent>
<Entity name="cape">
<Base file="data/entities/verlet_chains/cape/cape.xml">
<VerletPhysicsComponent
cloth_color_edge="0xFFEBD1E6"
cloth_color="0xFF773B3E">
</VerletPhysicsComponent>
</Base>
</Entity>
</Entity>