Consistency/data/entities/animals/illusions/worm_big.xml

232 lines
4.6 KiB
XML

<Entity
tags="mortal,hittable,teleportable_NOT,homing_target,enemy,worm,glue_NOT"
name="$animal_worm_big"
>
<_Transform
position.x="0"
position.y="0"
rotation="0"
scale.x="1"
scale.y="1" >
</_Transform>
<WormComponent
acceleration="1.5"
gravity="0"
tail_gravity="0"
part_distance="16"
ground_check_offset="32"
hitbox_radius="1"
target_kill_radius="10"
target_kill_ragdoll_force="10"
ragdoll_filename=""
eat_anim_wait_mult="0.05"
jump_cam_shake="6"
>
</WormComponent>
<WormAIComponent
speed="4"
speed_hunt="5"
direction_adjust_speed="0.003"
direction_adjust_speed_hunt="0.04"
hunt_box_radius="256"
random_target_box_radius="128"
new_hunt_target_check_every="240"
new_random_target_check_every="240"
give_up_area_radius="150"
give_up_time_frames="250"
>
</WormAIComponent>
<DamageModelComponent
_enabled="0"
>
</DamageModelComponent>
<PathFindingGridMarkerComponent
marker_offset_y="0"
marker_work_flag="16" >
</PathFindingGridMarkerComponent>
<GenomeDataComponent
_enabled="1"
herd_id="ghost"
food_chain_rank="6"
is_predator="1" >
</GenomeDataComponent>
<SpriteComponent
_enabled="1"
alpha="1"
image_file="data/enemies_gfx/worm_big_head_illusion.xml"
rect_animation="eat"
next_rect_animation="eat"
offset_x="22"
offset_y="12"
update_transform="0"
z_index="-0.5"
alpha="0.5"
>
</SpriteComponent>
<SpriteComponent
_enabled="1"
alpha="1"
image_file="data/enemies_gfx/worm_big_body_illusion.xml"
rect_animation="eat"
next_rect_animation="eat"
offset_x="22"
offset_y="12"
update_transform="0"
z_index="-0.4"
alpha="0.5"
>
</SpriteComponent>
<SpriteComponent
_enabled="1"
alpha="1"
image_file="data/enemies_gfx/worm_big_body_illusion.xml"
rect_animation="eat"
next_rect_animation="eat"
offset_x="22"
offset_y="12"
update_transform="0"
z_index="-0.39"
alpha="0.5"
>
</SpriteComponent>
<SpriteComponent
_enabled="1"
alpha="1"
image_file="data/enemies_gfx/worm_big_body_illusion.xml"
rect_animation="eat"
next_rect_animation="eat"
offset_x="22"
offset_y="12"
update_transform="0"
z_index="-0.38"
alpha="0.5"
>
</SpriteComponent>
<SpriteComponent
_enabled="1"
alpha="1"
image_file="data/enemies_gfx/worm_big_body_illusion.xml"
rect_animation="eat"
next_rect_animation="eat"
offset_x="22"
offset_y="12"
update_transform="0"
z_index="-0.37"
alpha="0.5"
>
</SpriteComponent>
<SpriteComponent
_enabled="1"
alpha="1"
image_file="data/enemies_gfx/worm_big_body_illusion.xml"
rect_animation="eat"
next_rect_animation="eat"
offset_x="22"
offset_y="12"
update_transform="0"
z_index="-0.36"
alpha="0.5"
>
</SpriteComponent>
<SpriteComponent
_enabled="1"
alpha="1"
image_file="data/enemies_gfx/worm_big_tail_illusion.xml"
rect_animation="eat"
next_rect_animation="eat"
next_rect_animation=""
offset_x="22"
offset_y="12"
update_transform="0"
z_index="-0.35"
alpha="0.5"
>
</SpriteComponent>
<SpriteStainsComponent
fade_stains_towards_srite_top="0"
sprite_id="0">
</SpriteStainsComponent>
<SpriteStainsComponent
fade_stains_towards_srite_top="0"
sprite_id="1">
</SpriteStainsComponent>
<SpriteStainsComponent
fade_stains_towards_srite_top="0"
sprite_id="2">
</SpriteStainsComponent>
<SpriteStainsComponent
fade_stains_towards_srite_top="0"
sprite_id="3">
</SpriteStainsComponent>
<SpriteStainsComponent
fade_stains_towards_srite_top="0"
sprite_id="4">
</SpriteStainsComponent>
<SpriteStainsComponent
fade_stains_towards_srite_top="0"
sprite_id="5">
</SpriteStainsComponent>
<SpriteStainsComponent
fade_stains_towards_srite_top="0"
sprite_id="6">
</SpriteStainsComponent>
<CameraBoundComponent
max_count="10"
distance="2000">
</CameraBoundComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals">
</AudioComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/worm">
</AudioComponent>
<AudioLoopComponent
file="data/audio/Desktop/animals.bank"
event_name="animals/worm/movement_loop_big"
set_speed_parameter="1"
auto_play="1">
</AudioLoopComponent>
<LifetimeComponent
lifetime="600"
>
</LifetimeComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/illusion">
</AudioComponent>
<LuaComponent
script_source_file="data/scripts/animals/illusion_disappear.lua"
execute_every_n_frame="-1"
execute_on_removed="1"
>
</LuaComponent>
</Entity>