Consistency/data/entities/animals/boss_limbs/slime_boss_limbs.xml

103 lines
2.2 KiB
XML

<Entity tags="hittable" name="$projectile_default">
<Base file="data/entities/base_projectile.xml" >
<VelocityComponent
gravity_y="10"
air_friction="0">
</VelocityComponent>
</Base>
<ProjectileComponent
_enabled="1"
speed_min="150"
speed_max="155"
on_death_explode="1"
on_death_gfx_leave_sprite="0"
on_lifetime_out_explode="1"
on_collision_die="1"
die_on_low_velocity="1"
damage="0.8"
lifetime="430" >
<config_explosion
never_cache="1"
damage="0.55"
camera_shake="3.5"
explosion_radius="5"
explosion_sprite="data/particles/explosion_032_slimeburst.xml"
explosion_sprite_lifetime="0.34"
create_cell_probability="5"
create_cell_material="radioactive_liquid_fading"
hole_destroy_liquid="0"
hole_enabled="1"
hole_image="data/temp/explosion_hole.png"
particle_effect="0"
damage_mortals="1"
physics_explosion_power.max="0.6"
physics_explosion_power.max="0.9"
physics_throw_enabled="1"
shake_vegetation="1"
sparks_count_max="20"
sparks_count_min="7"
sparks_enabled="0"
stains_enabled="1"
stains_radius="9"
audio_enabled="0" >
</config_explosion>
</ProjectileComponent>
<SpriteComponent
_enabled="1"
alpha="1"
image_file="data/projectiles_gfx/slimeball_small.xml"
next_rect_animation=""
offset_x="8"
offset_y="6"
rect_animation=""
>
</SpriteComponent>
<ParticleEmitterComponent
emitted_material_name="radioactive_liquid_fading"
count_min="1"
count_max="2"
offset.x="0"
offset.y="0"
x_pos_offset_min="-1"
y_pos_offset_min="-1"
x_pos_offset_max="1"
y_pos_offset_max="1"
x_vel_min="-50"
x_vel_max="50"
y_vel_min="-50"
y_vel_max="50"
count_min="5"
count_max="5"
lifetime_min="0.1"
lifetime_max="0.3"
create_real_particles="1"
emit_cosmetic_particles="0"
emission_interval_min_frames="1"
emission_interval_max_frames="2"
is_emitting="1" >
</ParticleEmitterComponent>
<LightComponent
_enabled="1"
radius="30"
r="99"
g="205"
b="139"
offset_y="-9"
>
</LightComponent>
<VariableStorageComponent
name="projectile_file"
value_string="data/entities/animals/boss_limbs/slime_boss_limbs.xml"
>
</VariableStorageComponent>
</Entity>