Consistency/data/entities/animals/boss_centipede/orb_circleshot.xml

162 lines
3.7 KiB
XML

<Entity
name="$projectile_default"
>
<Base file="data/entities/base_projectile.xml" >
<VelocityComponent
gravity_y="0"
air_friction="0"
>
</VelocityComponent>
</Base>
<ProjectileComponent
_enabled="1"
lob_min="0.8"
lob_max="1.0"
speed_min="150"
speed_max="150"
die_on_low_velocity="0"
on_death_explode="1"
on_death_gfx_leave_sprite="0"
on_lifetime_out_explode="1"
explosion_dont_damage_shooter="1"
damage="0.8"
on_collision_die="1"
collide_with_world="0"
lifetime="250" >
<config_explosion
never_cache="1"
camera_shake="0"
explosion_radius="9"
explosion_sprite="data/particles/explosion_016_plasma.xml"
explosion_sprite_lifetime="0.0"
explosion_sprite_additive="1"
explosion_sprite_emissive="1"
create_cell_probability="0"
create_cell_material=""
ray_energy="5000"
hole_destroy_liquid="1"
hole_enabled="1"
hole_image="data/temp/explosion_hole.png"
particle_effect="0"
damage_mortals="0"
physics_explosion_power.max="0.2"
physics_explosion_power.max="0.3"
physics_throw_enabled="1"
shake_vegetation="1"
sparks_enabled="0"
sparks_count_max="0"
sparks_count_min="0"
light_fade_time="0.8"
light_r="10"
light_g="60"
light_b="10"
stains_enabled="0"
stains_image="data/temp/explosion_stain.png" >
</config_explosion>
</ProjectileComponent>
<SpriteComponent
_enabled="1"
alpha="1"
image_file="data/projectiles_gfx/orb_pink_glowy.xml"
next_rect_animation=""
offset_x="8"
offset_y="8"
rect_animation="spawn"
update_transform_rotation="0"
>
</SpriteComponent>
<SpriteComponent
_enabled="1"
alpha="0.5"
image_file="data/projectiles_gfx/orb_pink_glowy.xml"
next_rect_animation=""
offset_x="8"
offset_y="8"
rect_animation="spawn"
emissive="1"
additive="1"
update_transform_rotation="0"
>
</SpriteComponent>
<!-- FX -->
<ParticleEmitterComponent
emitted_material_name="spark_purple_bright"
emit_cosmetic_particles="1"
gravity.y="0"
lifetime_min="2"
lifetime_max="6"
count_min="1"
count_max="1"
render_on_grid="1"
fade_based_on_lifetime="1"
cosmetic_force_create="0"
airflow_force="0.3"
airflow_time="1.01"
airflow_scale="0.05"
emission_interval_min_frames="4"
emission_interval_max_frames="12"
emit_cosmetic_particles="1"
is_emitting="1" >
</ParticleEmitterComponent>
<!--
<SpriteParticleEmitterComponent
_enabled="1"
sprite_file="data/particles/smoke_cloud_tiny_glitter_1.xml"
emission_interval_min_frames="16"
emission_interval_max_frames="16"
additive="1"
emissive="0"
entity_velocity_multiplier="0.5"
sprite_random_rotation="1"
randomize_velocity.min_y="-10"
randomize_velocity.max_y="0"
>
</SpriteParticleEmitterComponent>
-->
<SpriteParticleEmitterComponent
sprite_file="data/particles/spark_glitter.xml"
emission_interval_min_frames="4"
emission_interval_max_frames="16"
additive="1"
emissive="1"
randomize_lifetime.min="0.5"
randomize_lifetime.max="2.0"
entity_velocity_multiplier="0.75"
randomize_velocity.min_x="-4"
randomize_velocity.max_x="4"
randomize_velocity.min_y="-4"
randomize_velocity.max_y="4"
randomize_position.min_x="-4"
randomize_position.max_x="4"
randomize_position.min_y="-4"
randomize_position.max_y="4"
>
</SpriteParticleEmitterComponent>
<!--
<AudioComponent
file="data/audio/Desktop/projectiles.bank"
event_root="projectiles/magic" >
</AudioComponent>
<LightComponent
_enabled="1"
radius="50"
r="255"
g="50"
b="255">
</LightComponent>
-->
<VariableStorageComponent
name="projectile_file"
value_string="data/entities/animals/boss_centipede/orb_circleshot.xml"
>
</VariableStorageComponent>
</Entity>