Consistency/data/entities/animals/boss_centipede/ending/gold_effect.xml

116 lines
2.7 KiB
XML

<Entity name="unknown" >
<ParticleEmitterComponent
emitted_material_name="spark_yellow"
gravity.y="0.0"
lifetime_min="5.5"
lifetime_max="25.5"
count_min="10"
count_max="20"
render_on_grid="1"
fade_based_on_lifetime="1"
area_circle_radius.max="256"
cosmetic_force_create="0"
airflow_force="0.5"
airflow_time="0.01"
airflow_scale="0.05"
attractor_force="2"
emission_interval_min_frames="1"
emission_interval_max_frames="1"
emit_cosmetic_particles="1"
is_emitting="1" >
</ParticleEmitterComponent>
<ParticleEmitterComponent
emitted_material_name="gold"
gravity.y="0.0"
lifetime_min="15.5"
lifetime_max="25.5"
count_min="1"
count_max="3"
render_on_grid="1"
fade_based_on_lifetime="1"
area_circle_radius.max="32"
cosmetic_force_create="0"
airflow_force="0.5"
airflow_time="0.01"
airflow_scale="0.05"
attractor_force="2"
emission_interval_min_frames="1"
emission_interval_max_frames="1"
emit_cosmetic_particles="1"
>
</ParticleEmitterComponent>
<VelocityComponent
gravity_y="0"
mass="0.1"
>
</VelocityComponent>
<HomingComponent
target_tag="prey"
homing_targeting_coeff="30"
detect_distance="800"
homing_velocity_multiplier="0.9"
>
</HomingComponent>
<ProjectileComponent
_enabled="1"
lob_min="1.0"
lob_max="1.0"
speed_min="80"
speed_max="80"
friction="0"
direction_random_rad="0"
on_death_explode="0"
on_death_gfx_leave_sprite="0"
on_lifetime_out_explode="0"
explosion_dont_damage_shooter="1"
on_collision_die="0"
lifetime="180"
damage="0"
velocity_sets_scale="0"
ragdoll_force_multiplier="0"
hit_particle_force_multiplier="0"
camera_shake_when_shot="0"
bounces_left="0"
muzzle_flash_file=""
shoot_light_flash_radius="1"
knockback_force="0"
>
<config_explosion
never_cache="1"
camera_shake="0"
explosion_radius="0"
explosion_sprite=""
explosion_sprite_lifetime="0"
create_cell_probability="0"
hole_destroy_liquid="0"
explosion_sprite_emissive="0"
explosion_sprite_additive="0"
hole_enabled="0"
ray_energy="0"
damage="0"
particle_effect="0"
damage_mortals="0"
physics_explosion_power.min="0"
physics_explosion_power.max="0"
physics_throw_enabled="0"
shake_vegetation="0"
sparks_enabled="0"
stains_enabled="0"
>
</config_explosion>
</ProjectileComponent>
<LuaComponent
execute_on_removed="1"
execute_every_n_frame="-1"
script_source_file="data/entities/animals/boss_centipede/ending/sampo_normal_ending.lua"
remove_after_executed="0">
</LuaComponent>
</Entity>