132 lines
3.0 KiB
XML
132 lines
3.0 KiB
XML
<Entity name="$animal_alchemist" >
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<Base file="data/entities/base_enemy_basic.xml" >
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<ItemChestComponent level="1" > </ItemChestComponent>
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<AnimalAIComponent
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_enabled="1"
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preferred_job="JobDefault"
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escape_if_damaged_probability="4"
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creature_detection_range_x="300"
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creature_detection_range_y="300"
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sense_creatures="1"
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attack_ranged_enabled="1"
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attack_melee_enabled="0"
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can_fly="0"
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attack_ranged_action_frame="4"
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attack_ranged_entity_file="data/entities/items/pickup/potion_aggressive.xml"
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attack_ranged_frames_between="80"
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attack_ranged_offset_y="-5"
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attack_ranged_offset_x="0"
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needs_food="0"
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<!-- attack_ranged_min_distance="60" -->
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>
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</AnimalAIComponent>
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<DamageModelComponent
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hp="1.5"
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materials_create_messages="1"
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ragdoll_filenames_file="data/ragdolls/alchemist/filenames.txt"
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fire_probability_of_ignition="0"
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blood_spray_material="blood"
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blood_spray_create_some_cosmetic="1"
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materials_that_damage="acid,poison,blood_cold,blood_cold_vapour,radioactive_gas,radioactive_gas_static,rock_static_radioactive"
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materials_how_much_damage="0.08,0.02,0.016,0.014,0.02,0.02,0.02"
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>
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<damage_multipliers
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explosion="0.2"
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fire="0.1"
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>
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</damage_multipliers>
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</DamageModelComponent>
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<SpriteComponent
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image_file="data/enemies_gfx/alchemist.xml"
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offset_x="0"
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offset_y="0">
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</SpriteComponent>
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<PathFindingComponent
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can_jump="1"
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can_fly="0"
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jump_speed="150"
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initial_jump_lob="1"
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initial_jump_max_distance_x="60"
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initial_jump_max_distance_y="60"
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can_swim_on_surface="1"
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can_dive="1"
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>
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</PathFindingComponent>
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<PathFindingGridMarkerComponent
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marker_work_flag="16" >
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</PathFindingGridMarkerComponent>
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<GenomeDataComponent
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herd_id="orcs"
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food_chain_rank="9"
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is_predator="1" >
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</GenomeDataComponent>
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<CharacterPlatformingComponent
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jump_velocity_y="-14"
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run_velocity="16" >
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</CharacterPlatformingComponent>
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<CameraBoundComponent
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max_count="30"
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distance="160000">
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</CameraBoundComponent>
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<HitboxComponent
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_enabled="1"
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aabb_min_x="-3"
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aabb_max_x="3"
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aabb_min_y="-6"
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aabb_max_y="3"
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>
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</HitboxComponent>
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<CharacterDataComponent
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collision_aabb_min_x="-2.0"
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collision_aabb_max_x="2.0"
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collision_aabb_min_y="-7.5"
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collision_aabb_max_y="3"
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mass="1.3"
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>
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</CharacterDataComponent>
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</Base>
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<LightComponent
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_enabled="1"
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radius="50"
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fade_out_time="1.5" >
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</LightComponent>
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<ItemPickUpperComponent
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is_in_npc="1">
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</ItemPickUpperComponent>
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<AudioComponent
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file="data/audio/Desktop/animals.bank"
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event_root="animals/alchemist" >
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</AudioComponent>
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<HitboxComponent
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_enabled="1"
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aabb_max_x="2.5"
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aabb_max_y="-6"
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aabb_min_x="-2.5"
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aabb_min_y="-12"
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damage_multiplier="0.9"
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>
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</HitboxComponent>
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<LuaComponent
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script_source_file="data/scripts/animals/limit_projectiles.lua"
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execute_every_n_frame="80"
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>
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</LuaComponent>
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</Entity>
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