196 lines
4.3 KiB
XML
196 lines
4.3 KiB
XML
<Entity tags="glue_NOT" name="$animal_drone_physics">
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<PhysicsAIComponent
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target_vec_max_len="15.0"
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force_coeff="20.0"
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force_balancing_coeff="0.8"
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force_max="100"
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torque_coeff="50"
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torque_balancing_coeff="0.8"
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torque_max="50.0"
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damage_deactivation_probability="80"
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damage_deactivation_time_min="60"
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damage_deactivation_time_max="120" >
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</PhysicsAIComponent>
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<PhysicsBodyComponent
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allow_sleep="1"
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angular_damping="0.02"
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fixed_rotation="0"
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is_bullet="0"
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linear_damping="0"
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on_death_leave_physics_body="1" >
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</PhysicsBodyComponent>
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<PhysicsImageShapeComponent
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image_file="data/enemies_gfx/drone_physics.png"
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centered="1"
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material="aluminium_robot" >
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</PhysicsImageShapeComponent>
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<MaterialInventoryComponent
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_enabled="1"
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drop_as_item="0"
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on_death_spill="1"
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leak_pressure_min="0.2"
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leak_pressure_max="0.4"
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leak_on_damage_percent="0.999"
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b2_force_on_leak="2"
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>
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<count_per_material_type>
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<Material material="oil" count="200" />
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</count_per_material_type>
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</MaterialInventoryComponent>
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<ExplodeOnDamageComponent
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explode_on_death_percent="1"
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explode_on_damage_percent="0.0"
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physics_body_modified_death_probability="0.9"
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physics_body_destruction_required="0.34"
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>
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<config_explosion
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never_cache="0"
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damage="2.5"
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camera_shake="40"
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explosion_radius="20"
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explosion_sprite="data/particles/explosion_032.xml"
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explosion_sprite_lifetime="0"
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create_cell_probability="50"
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hole_destroy_liquid="0"
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hole_enabled="1"
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ray_energy="180000"
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particle_effect="1"
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damage_mortals="1"
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physics_explosion_power.min="0.6"
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physics_explosion_power.max="1.0"
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physics_throw_enabled="1"
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shake_vegetation="1"
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sparks_count_min="7"
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sparks_count_max="20"
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sparks_enabled="1"
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stains_enabled="1"
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stains_radius="15" >
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</config_explosion>
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</ExplodeOnDamageComponent>
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<LightComponent
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_enabled="1"
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radius="200"
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r="155"
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g="20"
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b="0" >
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</LightComponent>
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<Base file="data/entities/base_enemy_robot.xml" >
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<AnimalAIComponent
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_enabled="1"
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preferred_job="JobDefault"
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creature_detection_range_x="250"
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creature_detection_range_y="250"
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attack_ranged_min_distance="0"
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attack_ranged_max_distance="100"
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food_material="blood"
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needs_food="0"
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sense_creatures="1"
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attack_ranged_enabled="1"
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attack_melee_enabled="1"
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attack_ranged_offset_y="-2"
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can_fly="1"
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can_walk="0"
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attack_ranged_entity_file="data/entities/projectiles/machinegun_bullet_slower.xml"
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attack_ranged_frames_between="80" >
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</AnimalAIComponent>
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<DamageModelComponent
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hp="0.2"
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ragdoll_filenames_file=""
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fire_probability_of_ignition="0"
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ragdoll_material="" >
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</DamageModelComponent>
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<SpriteComponent
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image_file="data/enemies_gfx/drone_emissive.xml"
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rect_animation="stand"
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next_rect_animation="stand"
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special_scale_x="1"
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has_special_scale="1"
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emissive="1"
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additive="0"
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offset_x="0"
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offset_y="0">
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</SpriteComponent>
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<PathFindingComponent
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can_walk="0"
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can_fly="1" >
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</PathFindingComponent>
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<PathFindingGridMarkerComponent
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marker_work_flag="16" >
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</PathFindingGridMarkerComponent>
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<GenomeDataComponent
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herd_id="robot"
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food_chain_rank="5"
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is_predator="1" >
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</GenomeDataComponent>
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<CharacterPlatformingComponent
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jump_velocity_y="-10"
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run_velocity="10"
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fly_speed_max_up="60"
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fly_speed_max_down="60"
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fly_speed_mult="18"
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fly_speed_change_spd="1"
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fly_velocity_x="60">
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</CharacterPlatformingComponent>
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<HitboxComponent
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_enabled="1"
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aabb_min_x="-6"
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aabb_max_x="6"
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aabb_min_y="-5"
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aabb_max_y="4" >
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</HitboxComponent>
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<CameraBoundComponent
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max_count="30"
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distance="160000">
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</CameraBoundComponent>
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<SpriteStainsComponent
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_enabled="0"
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>
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</SpriteStainsComponent>
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<CharacterDataComponent
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mass="0.8"
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>
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</CharacterDataComponent>
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</Base>
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<Entity>
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<Base file="data/entities/misc/animal_energy_shield.xml">
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</Base>
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</Entity>
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<AudioLoopComponent
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file="data/audio/Desktop/animals.bank"
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event_name="animals/drone/movement_loop"
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set_speed_parameter="1"
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auto_play="1">
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</AudioLoopComponent>
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<Entity>
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<InheritTransformComponent />
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<GameEffectComponent
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effect="PROTECTION_FREEZE"
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frames="-1"
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>
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</GameEffectComponent >
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</Entity>
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</Entity>
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