Consistency/data/entities/animals/statue.xml

116 lines
2.4 KiB
XML

<Entity name="$animal_statue">
<Base file="data/entities/base_enemy_flying.xml" >
<AnimalAIComponent
_enabled="1"
preferred_job="JobDefault"
escape_if_damaged_probability="100"
attack_melee_damage_min="0.4"
attack_melee_damage_max="0.7"
creature_detection_range_x="400"
creature_detection_range_y="400"
creature_detection_angular_range_deg="60"
attack_melee_max_distance="20"
food_material="meat"
needs_food="0"
sense_creatures="1"
can_fly="1"
attack_melee_enabled="1"
attack_landing_ranged_enabled="0"
attack_ranged_enabled="0"
attack_ranged_entity_file=""
aggressiveness_min="90"
aggressiveness_max="100"
>
</AnimalAIComponent>
<DamageModelComponent
hp="3.5"
materials_create_messages="1"
ragdoll_filenames_file=""
fire_probability_of_ignition="0"
ragdoll_fx_forced="DISINTEGRATED"
ragdoll_material="rock_static_glow"
minimum_knockback_force="1000"
materials_that_damage=""
materials_how_much_damage=""
air_needed="0"
>
<damage_multipliers
melee="1.0"
projectile="0.0"
explosion="0.0"
electricity="0.0"
slice="0.0"
ice="0.0"
fire="0.0" >
</damage_multipliers>
</DamageModelComponent>
<SpriteComponent
image_file="data/enemies_gfx/statue.xml"
offset_x="0"
offset_y="0" >
</SpriteComponent>
<PathFindingComponent
can_jump="1"
can_fly="1"
can_walk="1"
jump_speed="80"
initial_jump_lob="1"
initial_jump_max_distance_x="60"
initial_jump_max_distance_y="60" >
</PathFindingComponent>
<PathFindingGridMarkerComponent
marker_work_flag="24" >
</PathFindingGridMarkerComponent>
<GenomeDataComponent
herd_id="giant"
food_chain_rank="9"
is_predator="1" >
</GenomeDataComponent>
<CharacterPlatformingComponent
fly_speed_change_spd="0.8"
fly_velocity_x="28"
accel_x="0.03"
jump_velocity_y="-12"
run_velocity="17" >
</CharacterPlatformingComponent>
<CameraBoundComponent
_enabled="1"
max_count="30"
distance="160000">
</CameraBoundComponent>
<HitboxComponent
_enabled="1"
aabb_max_x="3"
aabb_max_y="3"
aabb_min_x="-3"
aabb_min_y="-14"
>
</HitboxComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/statue" >
</AudioComponent>
</Base>
<LightComponent
_enabled="1"
radius="50"
fade_out_time="1.5" >
</LightComponent>
<ItemPickUpperComponent
is_in_npc="1">
</ItemPickUpperComponent>
</Entity>