Consistency/data/entities/animals/skycrystal_physics.xml

145 lines
3.0 KiB
XML

<Entity tags="glue_NOT" name="$animal_skycrystal_physics" >
<PhysicsAIComponent
target_vec_max_len="18.0"
force_coeff="24.0"
force_balancing_coeff="0.9"
force_max="150"
torque_coeff="60"
torque_balancing_coeff="0.9"
torque_max="60.0"
damage_deactivation_probability="40"
damage_deactivation_time_min="30"
damage_deactivation_time_max="70" >
</PhysicsAIComponent>
<PhysicsBodyComponent
allow_sleep="1"
angular_damping="0.02"
fixed_rotation="0"
is_bullet="0"
linear_damping="0"
on_death_leave_physics_body="1" >
</PhysicsBodyComponent>
<PhysicsImageShapeComponent
image_file="data/enemies_gfx/skycrystal_physics.png"
centered="0"
material="gem_box2d"
offset_x="8"
offset_y="15"
>
</PhysicsImageShapeComponent>
<LightComponent
_enabled="1"
radius="200"
r="30"
g="180"
b="220" >
</LightComponent>
<Base file="data/entities/base_enemy_flying.xml" >
<AnimalAIComponent
_enabled="1"
preferred_job="JobDefault"
attack_ranged_min_distance="0"
attack_ranged_max_distance="120"
creature_detection_range_x="300"
creature_detection_range_y="300"
attack_ranged_action_frame="3"
attack_melee_action_frame="3"
sense_creatures="1"
attack_ranged_enabled="1"
attack_melee_enabled="0"
can_fly="1"
needs_food="0"
attack_ranged_entity_file="data/entities/projectiles/laser_bouncy.xml"
attack_ranged_frames_between="80"
eye_offset_y="-5"
attack_ranged_offset_y="-5"
>
</AnimalAIComponent>
<DamageModelComponent
hp="8"
ragdoll_material="gem_box2d"
ragdoll_filenames_file=""
blood_material="plasma_fading"
blood_spray_material="plasma_fading"
fire_probability_of_ignition="0"
air_needed="0"
blood_sprite_directional=""
blood_sprite_large=""
>
<damage_multipliers
melee="0.3"
projectile="0.3"
explosion="0.8"
electricity="0.1"
fire="0" >
</damage_multipliers>
</DamageModelComponent>
<SpriteComponent
image_file=""
offset_x="0"
offset_y="0">
</SpriteComponent>
<PathFindingGridMarkerComponent
marker_work_flag="16" >
</PathFindingGridMarkerComponent>
<PathFindingComponent
distance_to_reach_node_x="20"
distance_to_reach_node_y="20"
frames_to_get_stuck="120"
can_jump="0"
can_fly="1"
jump_speed="0"
>
</PathFindingComponent>
<GenomeDataComponent
herd_id="ghost"
food_chain_rank="7"
is_predator="1" >
</GenomeDataComponent>
<CharacterPlatformingComponent
jump_velocity_y="0"
run_velocity="24" >
</CharacterPlatformingComponent>
<HitboxComponent
_enabled="1"
aabb_max_x="5"
aabb_max_y="0"
aabb_min_x="-5"
aabb_min_y="-12"
>
</HitboxComponent>
<CameraBoundComponent
max_count="30"
distance="160000">
</CameraBoundComponent>
<CharacterDataComponent
collision_aabb_min_x="-4"
collision_aabb_max_x="4"
collision_aabb_min_y="-6"
collision_aabb_max_y="2"
mass="1.9"
>
</CharacterDataComponent>
<SpriteStainsComponent
_enabled="0"
>
</SpriteStainsComponent>
</Base>
</Entity>