Consistency/data/entities/animals/illusions/dark_alchemist.xml

104 lines
2.1 KiB
XML

<Entity name="$animal_dark_alchemist">
<Base file="data/entities/base_enemy_basic.xml" >
<AnimalAIComponent
_enabled="1"
preferred_job="JobDefault"
escape_if_damaged_probability="0"
creature_detection_range_x="700"
creature_detection_range_y="10"
food_material="meat"
needs_food="0"
sense_creatures="1"
attack_ranged_enabled="0"
attack_melee_enabled="1"
can_fly="0"
attack_melee_action_frame="5"
aggressiveness_min="95"
aggressiveness_max="100"
is_static_turret="1"
attack_melee_max_distance="15"
attack_melee_damage_min="1.2"
attack_melee_damage_max="1.6"
>
</AnimalAIComponent>
<DamageModelComponent
hp="1.5"
ragdoll_material="wood_prop"
ragdoll_filenames_file=""
blood_material=""
fire_probability_of_ignition="20"
>
</DamageModelComponent>
<SpriteComponent
image_file="data/enemies_gfx/coward_alt.xml"
offset_x="0"
offset_y="0"
>
</SpriteComponent>
<PathFindingGridMarkerComponent
marker_work_flag="16" >
</PathFindingGridMarkerComponent>
<GenomeDataComponent
herd_id="ghost"
food_chain_rank="5"
is_predator="1" >
</GenomeDataComponent>
<CharacterPlatformingComponent
jump_velocity_y="0"
run_velocity="0" >
</CharacterPlatformingComponent>
<PathFindingComponent
can_jump="0"
can_fly="0"
can_walk="0"
>
</PathFindingComponent>
<CameraBoundComponent
max_count="30"
distance="160000">
</CameraBoundComponent>
<HitboxComponent
_enabled="1"
aabb_max_x="6"
aabb_max_y="0"
aabb_min_x="-6"
aabb_min_y="-12"
>
</HitboxComponent>
<CharacterDataComponent
collision_aabb_min_x="-3.0"
collision_aabb_max_x="3.0"
collision_aabb_min_y="-6"
collision_aabb_max_y="3"
mass="2.2"
>
</CharacterDataComponent>
</Base>
<VariableStorageComponent
_enabled="1"
name="mimic_poop_count"
value_bool="0"
value_int="0"
value_string="" >
</VariableStorageComponent>
<LuaComponent
_enabled="1"
script_source_file="data/scripts/animals/mimic_charm.lua"
execute_every_n_frame="183"
>
</LuaComponent>
</Entity>