Consistency/data/entities/animals/drone_shield.xml

169 lines
3.6 KiB
XML

<Entity name="$animal_drone_shield">
<Base file="data/entities/base_enemy_robot.xml" >
<AnimalAIComponent
_enabled="1"
preferred_job="JobDefault"
escape_if_damaged_probability="60"
attack_if_damaged_probability="0"
creature_detection_range_x="250"
creature_detection_range_y="250"
attack_ranged_min_distance="0"
attack_ranged_max_distance="100"
tries_to_ranged_attack_friends="1"
food_material="blood"
needs_food="0"
sense_creatures="1"
attack_ranged_enabled="1"
attack_melee_enabled="1"
can_fly="1"
can_walk="0"
attack_ranged_entity_file="data/entities/projectiles/shieldshot.xml"
attack_ranged_frames_between="40" >
</AnimalAIComponent>
<DamageModelComponent
hp="4"
ragdoll_filenames_file="data/ragdolls/drone_shield/filenames.txt"
fire_probability_of_ignition="0"
minimum_knockback_force="100000"
>
<damage_multipliers
fire="0.0"
drill="0.1"
slice="0.1"
melee="0.3"
projectile="0.3"
radioactive="0.0"
explosion="0.3"
electricity="1.0" >
</damage_multipliers>
</DamageModelComponent>
<SpriteComponent
image_file="data/enemies_gfx/drone_shield.xml"
has_special_scale="1"
special_scale_x="1"
offset_x="0"
offset_y="0"
>
</SpriteComponent>
<PathFindingComponent
can_walk="0"
can_fly="1" >
</PathFindingComponent>
<PathFindingGridMarkerComponent
marker_work_flag="16" >
</PathFindingGridMarkerComponent>
<GenomeDataComponent
herd_id="robot"
food_chain_rank="5"
is_predator="1" >
</GenomeDataComponent>
<CharacterPlatformingComponent
jump_velocity_y="-10"
run_velocity="10"
fly_speed_max_up="60"
fly_speed_max_down="60"
fly_speed_mult="18"
fly_speed_change_spd="1"
swim_idle_buoyancy_coeff="0.8"
fly_velocity_x="60">
</CharacterPlatformingComponent>
<HitboxComponent
_enabled="1"
aabb_min_x="-6"
aabb_min_y="-6"
aabb_max_x="6"
aabb_max_y="6"
>
</HitboxComponent>
<CameraBoundComponent
max_count="30"
distance="160000">
</CameraBoundComponent>
<CharacterDataComponent
collision_aabb_min_x="-6"
collision_aabb_max_x="6"
collision_aabb_min_y="-5"
collision_aabb_max_y="5"
mass="0.8"
>
</CharacterDataComponent>
</Base>
<AudioLoopComponent
file="data/audio/Desktop/animals.bank"
event_name="animals/drone/movement_loop"
set_speed_parameter="1"
auto_play="1">
</AudioLoopComponent>
<Entity>
<InheritTransformComponent />
<GameEffectComponent
effect="PROTECTION_FREEZE"
frames="-1"
>
</GameEffectComponent >
</Entity>
<Entity>
<Base file="data/entities/misc/drone_shield_1.xml">
</Base>
</Entity>
<Entity>
<Base file="data/entities/misc/drone_shield_2.xml">
</Base>
</Entity>
<Entity>
<Base file="data/entities/misc/drone_shield_3.xml">
</Base>
</Entity>
<ParticleEmitterComponent
emitted_material_name="spark_purple_bright"
gravity.y="0.0"
lifetime_min="0.4"
lifetime_max="0.7"
count_min="20"
count_max="30"
render_on_grid="1"
fade_based_on_lifetime="1"
area_circle_radius.min="32"
area_circle_radius.max="72"
cosmetic_force_create="0"
airflow_force="1.5"
airflow_time="1.9"
airflow_scale="0.15"
emission_interval_min_frames="1"
emission_interval_max_frames="1"
emit_cosmetic_particles="1"
draw_as_long="1"
x_vel_min="-1"
x_vel_max="1"
y_vel_min="-1"
y_vel_max="1"
is_emitting="1"
velocity_always_away_from_center="300"
>
</ParticleEmitterComponent>
<LuaComponent
script_source_file="data/scripts/animals/drone_shield_aura.lua"
execute_every_n_frame="101"
>
</LuaComponent>
</Entity>