122 lines
2.1 KiB
XML
122 lines
2.1 KiB
XML
<Sprite
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filename="data/entities/animals/boss_wizard/wizard_helmet.png"
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offset_x="40"
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offset_y="56"
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default_animation="stand" >
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<RectAnimation
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frame_count="6"
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frame_height="72"
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frame_wait="0.14"
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frame_width="80"
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frames_per_row="18"
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name="stand"
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pos_x="0"
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pos_y="0"
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>
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</RectAnimation>
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<RectAnimation
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frame_count="6"
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frame_height="72"
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frame_wait="0.12"
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frame_width="80"
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frames_per_row="18"
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name="walk"
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pos_x="0"
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pos_y="0"
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>
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</RectAnimation>
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<RectAnimation
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frame_count="6"
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frame_height="72"
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frame_wait="0.1"
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frame_width="80"
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frames_per_row="18"
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name="run"
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pos_x="0"
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pos_y="0"
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>
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</RectAnimation>
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<RectAnimation
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frame_count="6"
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frame_height="72"
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frame_wait="0.09"
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frame_width="80"
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frames_per_row="18"
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name="burn"
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pos_x="0"
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pos_y="0"
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>
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</RectAnimation>
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<RectAnimation
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frame_count="6"
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frame_height="72"
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frame_wait="0.11"
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frame_width="80"
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frames_per_row="18"
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name="fly_idle"
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pos_x="0"
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pos_y="0"
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>
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</RectAnimation>
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<RectAnimation
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frame_count="6"
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frame_height="72"
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frame_wait="0.09"
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frame_width="80"
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frames_per_row="18"
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name="fly_move"
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pos_x="0"
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pos_y="0"
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>
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</RectAnimation>
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<RectAnimation
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frame_count="11"
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frame_height="72"
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frame_wait="0.06"
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frame_width="80"
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frames_per_row="18"
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loop="0"
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name="attack"
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pos_x="0"
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pos_y="144"
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>
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<Event frame="7" max_distance="500" name="attack_melee" on_finished="0" probability="1" />
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</RectAnimation>
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<RectAnimation
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frame_count="18"
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frame_height="72"
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frame_wait="0.05"
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frame_width="80"
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frames_per_row="18"
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loop="0"
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name="attack_ranged"
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pos_x="0"
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pos_y="72"
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>
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<Event frame="11" max_distance="500" name="attack_shoot" on_finished="0" probability="1" />
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</RectAnimation>
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<RectAnimation
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frame_count="11"
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frame_height="72"
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frame_wait="0.06"
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frame_width="80"
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frames_per_row="18"
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loop="0"
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name="attack_ranged2"
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pos_x="0"
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pos_y="144"
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>
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<Event frame="7" max_distance="500" name="attack_shoot" on_finished="0" probability="1" />
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</RectAnimation>
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</Sprite>
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