Consistency/data/entities/animals/boss_wizard/laser.xml

121 lines
2.7 KiB
XML

<Entity
name="$projectile_default"
tags="boss_wizard_laser"
>
<Base file="data/entities/base_projectile.xml" >
<VelocityComponent
gravity_y="0"
air_friction="2"
mass="0.8"
>
</VelocityComponent>
</Base>
<ProjectileComponent
_enabled="1"
lob_min="0.8"
lob_max="1.0"
speed_min="100"
speed_max="120"
die_on_low_velocity="0"
on_death_explode="1"
on_death_gfx_leave_sprite="0"
on_lifetime_out_explode="1"
explosion_dont_damage_shooter="1"
damage="1.8"
on_collision_die="1"
lifetime="100"
knockback_force="2.0"
velocity_sets_scale="1"
>
<config_explosion
never_cache="1"
camera_shake="4.0"
explosion_radius="20"
explosion_sprite="data/particles/explosion_032_plasma.xml"
explosion_sprite_lifetime="0.0"
create_cell_probability="1"
create_cell_material="plasma_fading"
ray_energy="10000"
hole_destroy_liquid="1"
hole_enabled="1"
damage = "3.5"
hole_image="data/temp/explosion_hole.png"
explosion_sprite_emissive="0"
explosion_sprite_additive="1"
particle_effect="0"
damage_mortals="1"
physics_explosion_power.min="0.4"
physics_explosion_power.max="0.6"
physics_throw_enabled="1"
shake_vegetation="1"
sparks_enabled="1"
spark_material="plasma_fading"
sparks_count_max="16"
sparks_count_min="12"
light_fade_time="1.2"
light_r="25"
light_g="95"
light_b="190"
stains_enabled="1"
stains_image="data/temp/explosion_stain.png" >
</config_explosion>
</ProjectileComponent>
<LuaComponent
script_source_file="data/scripts/projectiles/phasing_arc.lua"
execute_every_n_frame="12"
>
</LuaComponent>
<LuaComponent
_tags="boss_wizard_laser_multiply"
script_source_file="data/entities/animals/boss_wizard/laser.lua"
execute_every_n_frame="60"
>
</LuaComponent>
<SpriteComponent
_enabled="1"
alpha="1"
image_file="data/projectiles_gfx/orb_blue_big.xml"
next_rect_animation=""
offset_x="8"
offset_y="8"
rect_animation="fireball"
>
</SpriteComponent>
<SpriteComponent
_enabled="1"
alpha="1"
image_file="data/projectiles_gfx/orb_blue_big.xml"
next_rect_animation=""
offset_x="8"
offset_y="8"
rect_animation="fireball"
emissive="0"
additive="1"
>
</SpriteComponent>
<LightComponent
_enabled="1"
radius="150"
r="10"
g="85"
b="190">
</LightComponent>
<AudioComponent
file="data/audio/Desktop/projectiles.bank"
event_root="projectiles/orb_b" >
</AudioComponent>
<VariableStorageComponent
name="projectile_file"
value_string="data/entities/animals/boss_wizard/laser.xml"
>
</VariableStorageComponent>
</Entity>