219 lines
4.9 KiB
XML
219 lines
4.9 KiB
XML
<Entity
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tags="hittable"
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name="$projectile_default"
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>
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<Base file="data/entities/base_projectile.xml" >
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<VelocityComponent
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gravity_y="0"
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air_friction="0"
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mass="0.8"
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>
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</VelocityComponent>
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</Base>
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<HomingComponent
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target_tag="prey"
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homing_targeting_coeff="3"
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detect_distance="350"
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homing_velocity_multiplier="0.99"
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>
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</HomingComponent>
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<!-- NOTE: muzzle_flash_file did not seem to work... Used lua component instead. -->
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<ProjectileComponent
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_enabled="1"
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lob_min="0.8"
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lob_max="1.0"
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speed_min="100"
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speed_max="120"
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die_on_low_velocity="0"
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on_death_explode="1"
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on_death_gfx_leave_sprite="0"
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on_lifetime_out_explode="1"
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explosion_dont_damage_shooter="1"
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damage="0"
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on_collision_die="1"
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bounce_always="1"
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bounces_left="20"
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lifetime="400"
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knockback_force="1.5"
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velocity_sets_rotation="1"
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shoot_light_flash_r="50"
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shoot_light_flash_g="50"
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shoot_light_flash_b="255"
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shoot_light_flash_radius="175"
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>
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<damage_by_type electricity="0.15" >
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</damage_by_type>
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<config_explosion
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never_cache="1"
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camera_shake="4.0"
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explosion_radius="15"
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explosion_sprite="data/particles/explosion_032_plasma.xml"
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explosion_sprite_lifetime="0.0"
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create_cell_probability="1"
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create_cell_material="plasma_fading"
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ray_energy="1000"
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hole_destroy_liquid="1"
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hole_enabled="1"
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damage = "0.2"
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hole_image="data/temp/explosion_hole.png"
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explosion_sprite_emissive="0"
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explosion_sprite_additive="1"
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particle_effect="0"
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damage_mortals="1"
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physics_explosion_power.min="0.1"
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physics_explosion_power.max="0.2"
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physics_throw_enabled="0"
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shake_vegetation="1"
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sparks_enabled="1"
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sparks_count_max="8"
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sparks_count_min="4"
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spark_material="plasma_fading"
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light_fade_time="1.2"
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light_r="155"
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light_g="15"
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light_b="140"
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stains_enabled="1"
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stains_image="data/temp/explosion_stain.png"
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audio_enabled="0" >
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</config_explosion>
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</ProjectileComponent>
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<!--
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<RotateTowardsComponent />
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-->
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/entities/animals/boss_centipede/bug_blue.xml"
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next_rect_animation=""
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rect_animation="fireball"
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emissive="1"
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update_transform_rotation="1"
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>
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</SpriteComponent>
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<SpriteParticleEmitterComponent
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sprite_file="data/particles/spark_electric.xml"
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delay="0"
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lifetime="0"
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color.r="0.8" color.g="1" color.b="1" color.a="1"
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color_change.r="0" color_change.g="0" color_change.b="0" color_change.a="0"
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velocity.x="0" velocity.y="0"
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gravity.x="0" gravity.y="10"
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velocity_slowdown="0"
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rotation="0"
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angular_velocity="0"
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entity_velocity_multiplier="0.85"
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use_velocity_as_rotation="0"
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scale.x="1" scale.y="1"
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emission_interval_min_frames="4"
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emission_interval_max_frames="12"
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count_min="1" count_max="1"
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randomize_rotation.min="-3.1415"
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randomize_rotation.max="3.1415"
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randomize_position.min_x="-3"
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randomize_position.max_x="3"
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randomize_position.min_y="-3"
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randomize_position.max_y="3"
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>
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</SpriteParticleEmitterComponent>
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<ParticleEmitterComponent
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emitted_material_name="spark_blue"
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offset.x="0"
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offset.y="0"
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gravity.y="20"
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x_pos_offset_min="-3"
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x_pos_offset_max="3"
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y_pos_offset_min="-3"
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y_pos_offset_max="-3"
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x_vel_min="-10"
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x_vel_max="10"
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y_vel_min="-80"
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y_vel_max="-10"
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count_min="1"
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count_max="1"
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lifetime_min="0.4"
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lifetime_max="3.8"
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create_real_particles="0"
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emit_cosmetic_particles="1"
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emission_interval_min_frames="1"
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emission_interval_max_frames="5"
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is_emitting="1" >
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</ParticleEmitterComponent>
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<LightComponent
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_enabled="1"
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radius="150"
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r="150"
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g="35"
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b="120">
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</LightComponent>
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<AudioComponent
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file="data/audio/Desktop/projectiles.bank"
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event_root="projectiles/orb_b" >
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</AudioComponent>
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<AudioLoopComponent
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file="data/audio/Desktop/projectiles.bank"
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event_name="projectiles/electric/loop"
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auto_play="1">
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</AudioLoopComponent>
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<LuaComponent
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script_source_file="data/entities/animals/boss_centipede/orb_homing.lua"
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execute_on_removed="1"
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execute_every_n_frame="-1"
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>
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</LuaComponent>
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<LuaComponent
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script_damage_received="data/entities/animals/boss_centipede/orb_homing_onhit.lua"
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execute_every_n_frame="-1"
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>
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</LuaComponent>
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<LuaComponent
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script_source_file="data/entities/animals/boss_centipede/orb_homing_spawn.lua"
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execute_on_added="1"
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execute_every_n_frame="-1"
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remove_after_executed="1"
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>
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</LuaComponent>
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<HitboxComponent
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_enabled="1"
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aabb_min_x="-5"
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aabb_max_x="5"
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aabb_min_y="-5"
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aabb_max_y="5" >
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</HitboxComponent>
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<DamageModelComponent
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_enabled="1"
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hp="1.5"
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fire_probability_of_ignition="0"
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falling_damages="0"
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air_needed="0"
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materials_damage="0"
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ragdoll_filenames_file=""
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blood_material="spark"
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blood_multiplier="0"
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create_ragdoll="0"
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minimum_knockback_force="0"
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>
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</DamageModelComponent>
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<VariableStorageComponent
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name="projectile_file"
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value_string="data/entities/animals/boss_centipede/orb_homing.xml"
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>
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</VariableStorageComponent>
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</Entity>
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