99 lines
2.4 KiB
XML
99 lines
2.4 KiB
XML
<Entity
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name="unknown">
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<!--
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<Base file="data/entities/base_projectile.xml">
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<VelocityComponent
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gravity_y="0"
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mass="0.05" >
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</VelocityComponent>
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</Base>
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-->
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<ProjectileComponent
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lifetime="80"
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damage="0"
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collide_with_world="0"
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on_lifetime_out_explode="1"
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on_death_explode="1"
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on_collision_die="0"
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explosion_dont_damage_shooter="1"
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shoot_light_flash_radius="120"
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shoot_light_flash_r="255"
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shoot_light_flash_g="240"
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shoot_light_flash_b="30"
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><config_explosion
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never_cache="0"
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damage="8"
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camera_shake="40"
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explosion_radius="40"
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explosion_sprite="data/particles/explosion_128.xml"
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explosion_sprite_lifetime="0"
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load_this_entity="data/entities/misc/loose_ground.xml"
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create_cell_probability="40"
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hole_destroy_liquid="0"
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hole_enabled="1"
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ray_energy="64000"
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particle_effect="1"
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damage_mortals="1"
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physics_explosion_power.min="2.5"
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physics_explosion_power.max="6"
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shake_vegetation="1"
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sparks_count_max="500"
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sparks_count_min="800"
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sparks_enabled="1"
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stains_enabled="1"
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stains_radius="25"
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background_lightning_count="5"
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max_durability_to_destroy="12"
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audio_event_name="explosions/nuke"
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>
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</config_explosion>
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</ProjectileComponent>
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<!-- buildup -->
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<ParticleEmitterComponent
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_tags="melee_buildup_particles"
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emitted_material_name="spark_yellow"
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gravity.y="0.0"
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lifetime_min="0.1"
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lifetime_max="1.5"
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count_min="20"
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count_max="20"
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render_on_grid="1"
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fade_based_on_lifetime="1"
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area_circle_radius.min="0"
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area_circle_radius.max="0"
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cosmetic_force_create="0"
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airflow_force="4.1"
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airflow_time="1.01"
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airflow_scale="0.05"
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emission_interval_min_frames="1"
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emission_interval_max_frames="1"
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emit_cosmetic_particles="1"
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image_animation_file="data/particles/image_emitters/circle_reverse_128.png"
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image_animation_speed="4"
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image_animation_loop="0"
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is_emitting="1" >
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</ParticleEmitterComponent>
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<AudioLoopComponent
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file="data/audio/Desktop/projectiles.bank"
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event_name="projectiles/fuse_burn_slow"
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auto_play="1">
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</AudioLoopComponent>
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<LuaComponent
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script_source_file="data/entities/animals/boss_centipede/melee_shots.lua"
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execute_every_n_frame="-1"
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execute_on_removed="1"
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>
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</LuaComponent>
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<VariableStorageComponent
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name="projectile_file"
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value_string="data/entities/animals/boss_centipede/melee.xml"
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>
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</VariableStorageComponent>
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</Entity>
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