117 lines
2.6 KiB
XML
117 lines
2.6 KiB
XML
<Entity name="$animal_blob">
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<Base file="data/entities/base_enemy_basic.xml" >
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<AnimalAIComponent
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_enabled="1"
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preferred_job="JobDefault"
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escape_if_damaged_probability="100"
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attack_melee_damage_min="0.3"
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attack_melee_damage_max="0.5"
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creature_detection_range_x="300"
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creature_detection_range_y="300"
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food_material="rotten_meat"
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needs_food="0"
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sense_creatures="1"
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can_fly="0"
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attack_melee_enabled="1"
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attack_melee_max_distance="10"
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attack_ranged_enabled="0"
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aggressiveness_min="50"
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aggressiveness_max="100"
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attack_dash_enabled="1"
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attack_dash_distance="80"
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>
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</AnimalAIComponent>
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<DamageModelComponent
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hp="0.75"
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materials_create_messages="1"
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ragdoll_filenames_file="data/ragdolls/blob/filenames.txt"
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fire_probability_of_ignition="0"
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materials_damage="0"
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blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_$[1-3].xml"
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blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_$[1-3].xml"
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>
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</DamageModelComponent>
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<SpriteComponent
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image_file="data/enemies_gfx/blob.xml"
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offset_x="0"
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offset_y="0">
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</SpriteComponent>
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<PathFindingComponent
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can_jump="1"
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can_fly="0"
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jump_speed="100"
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initial_jump_lob="1"
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initial_jump_max_distance_x="100"
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initial_jump_max_distance_y="100" >
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</PathFindingComponent>
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<PathFindingGridMarkerComponent
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marker_work_flag="24" >
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</PathFindingGridMarkerComponent>
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<GenomeDataComponent
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herd_id="slimes"
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food_chain_rank="9"
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is_predator="1" >
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</GenomeDataComponent>
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<CharacterPlatformingComponent
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jump_velocity_y="-14"
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run_velocity="18" >
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</CharacterPlatformingComponent>
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<CameraBoundComponent
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max_count="30"
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distance="160000">
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</CameraBoundComponent>
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<HitboxComponent
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_enabled="1"
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aabb_max_x="5"
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aabb_max_y="3"
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aabb_min_x="-5"
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aabb_min_y="-7"
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>
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</HitboxComponent>
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<CharacterDataComponent
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collision_aabb_min_x="-3.00"
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collision_aabb_max_x="3.00"
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collision_aabb_min_y="-5"
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collision_aabb_max_y="3"
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mass="0.9"
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>
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</CharacterDataComponent>
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</Base>
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<LuaComponent
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_enabled="1"
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script_damage_received="data/scripts/animals/blob_damage.lua"
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>
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</LuaComponent>
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<SpriteComponent
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_tags="character"
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/blob_emissive.xml"
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offset_x="0"
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offset_y="0"
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emissive="1"
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additive="1"
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next_rect_animation=""
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rect_animation="walk"
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>
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</SpriteComponent>
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<AudioComponent
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file="data/audio/Desktop/animals.bank"
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event_root="animals/blob" >
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</AudioComponent>
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</Entity>
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