Consistency/data/entities/animals/bigzombiehead.xml

69 lines
1.4 KiB
XML

<Entity tags="zombie" name="$animal_bigzombie">
<Base file="data/entities/base_enemy_flying.xml" >
<AnimalAIComponent
attack_ranged_enabled="0"
attack_melee_enabled="1"
attack_dash_enabled="1"
attack_melee_damage_min="0.5"
attack_melee_damage_max="0.6"
eye_offset_y="-8"
aggressiveness_min="1"
aggressiveness_max="50"
needs_food="0"
can_fly="1" >
</AnimalAIComponent>
<DamageModelComponent
hp="2"
fire_probability_of_ignition="0"
ragdoll_material="meat_cursed"
ragdoll_filenames_file="data/ragdolls/bigzombie/filenames_head.txt"
>
</DamageModelComponent>
<PathFindingComponent
can_fly="1"
can_walk="0"
>
</PathFindingComponent>
<SpriteComponent
image_file="data/enemies_gfx/bigzombiehead.xml"
offset_x="0"
offset_y="0">
</SpriteComponent>
<HitboxComponent
_enabled="1"
aabb_min_x="-2.5"
aabb_max_x="2.5"
aabb_min_y="-16.0"
aabb_max_y="-8"
is_enemy="1"
is_item="0"
is_player="0" >
</HitboxComponent>
<GenomeDataComponent
herd_id="zombie" >
</GenomeDataComponent>
<CharacterDataComponent
collision_aabb_min_x="-4.5"
collision_aabb_max_x="4.5"
collision_aabb_min_y="-14"
collision_aabb_max_y="-7"
mass="0.4"
>
</CharacterDataComponent>
</Base>
<LuaComponent
execute_every_n_frame="-1"
script_death="data/scripts/animals/bigzombiehead.lua"
remove_after_executed="0">
</LuaComponent>
</Entity>