139 lines
3.2 KiB
XML
139 lines
3.2 KiB
XML
<Entity name="$animal_bigfirebug">
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<Base file="data/entities/base_enemy_flying.xml" >
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<AnimalAIComponent
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attack_ranged_frames_between="40"
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attack_ranged_entity_file="data/entities/projectiles/fireball_bigfirebug.xml"
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attack_ranged_enabled="1"
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attack_ranged_offset_x="5"
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attack_ranged_offset_y="-3"
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attack_ranged_action_frame="3"
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attack_dash_enabled="1"
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creature_detection_range_x="300"
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creature_detection_range_y="300"
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attack_ranged_max_distance="200"
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can_fly="1"
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max_distance_to_move_from_home="256"
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needs_food="0"
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>
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</AnimalAIComponent>
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<DamageModelComponent
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hp="0.5"
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materials_that_damage="acid,water,poison,blood_cold,blood_cold_vapour,mud,water_swamp,water_salt,swamp,snow,water_ice"
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materials_how_much_damage="0.08,0.1,0.02,0.016,0.014,0.1,0.1,0.1,0.1,0.1,0.1"
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fire_probability_of_ignition="0"
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ragdoll_filenames_file="data/ragdolls/bigfirebug/filenames.txt"
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ragdoll_material="lavarock_static"
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blood_material="lava"
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blood_spray_material="lava"
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blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_orange_$[1-3].xml"
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blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_orange_$[1-3].xml"
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wet_status_effect_damage="0.05"
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blood_multiplier="0.8"
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>
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</DamageModelComponent>
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<PathFindingComponent
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can_fly="1"
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can_walk="0"
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>
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</PathFindingComponent>
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<SpriteComponent
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image_file="data/enemies_gfx/bigfirebug.xml"
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offset_x="0"
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offset_y="0">
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</SpriteComponent>
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<GenomeDataComponent
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herd_id="fly"
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food_chain_rank="10"
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is_predator="1" >
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</GenomeDataComponent>
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<HitboxComponent
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_enabled="1"
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aabb_min_x="-7"
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aabb_max_x="7"
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aabb_min_y="-9"
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aabb_max_y="0"
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is_enemy="1"
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is_item="0"
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is_player="0" >
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</HitboxComponent>
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<CharacterDataComponent
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_enabled="1"
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climb_over_y="4"
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collision_aabb_min_x="-4.6"
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collision_aabb_max_x="4.6"
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collision_aabb_min_y="-10"
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collision_aabb_max_y="0"
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mass="0.8"
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>
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</CharacterDataComponent>
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</Base>
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<ParticleEmitterComponent
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emitted_material_name="flame"
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offset.x="0"
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offset.y="0"
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x_pos_offset_min="-2"
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y_pos_offset_min="-2"
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x_pos_offset_max="2"
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y_pos_offset_max="2"
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x_vel_min="-10"
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x_vel_max="10"
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y_vel_min="-10"
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y_vel_max="10"
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count_min="1"
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count_max="2"
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lifetime_min="0.6"
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lifetime_max="1.8"
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create_real_particles="1"
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emit_cosmetic_particles="0"
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emission_interval_min_frames="5"
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emission_interval_max_frames="15"
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is_emitting="1"
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>
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</ParticleEmitterComponent>
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<LightComponent
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_enabled="1"
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r="30"
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g="60"
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b="20"
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radius="48" >
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</LightComponent>
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<SpriteComponent
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_tags="character"
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/bigfirebug_emissive.xml"
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offset_x="0"
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offset_y="0"
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emissive="1"
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additive="1"
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next_rect_animation=""
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rect_animation="walk"
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>
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</SpriteComponent>
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<AudioComponent
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file="data/audio/Desktop/animals.bank"
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event_root="animals/bigfirebug" >
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</AudioComponent>
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<AudioLoopComponent
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file="data/audio/Desktop/animals.bank"
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event_name="animals/wing_flap_insect/movement_loop"
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set_speed_parameter="1"
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auto_play="1">
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</AudioLoopComponent>
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</Entity>
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