Consistency/data/entities/animals/bat.xml

86 lines
1.7 KiB
XML

<Entity name="$animal_bat">
<Base file="data/entities/base_enemy_flying.xml" >
<ItemChestComponent level="2" > </ItemChestComponent>
<AnimalAIComponent
attack_ranged_enabled="0"
attack_dash_enabled="1"
needs_food="0"
can_fly="1">
</AnimalAIComponent>
<DamageModelComponent
hp="0.25"
ragdoll_filenames_file="data/ragdolls/bat/filenames.txt"
ragdoll_material="meat_slime"
blood_material="slime"
blood_spray_material="slime"
blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_purple_$[1-3].xml"
blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_purple_$[1-3].xml"
>
</DamageModelComponent>
<PathFindingComponent
can_fly="1"
can_walk="0"
can_jump="0"
>
</PathFindingComponent>
<SpriteComponent
image_file="data/enemies_gfx/bat.xml"
offset_x="0"
offset_y="0">
</SpriteComponent>
<GenomeDataComponent
herd_id="bat"
food_chain_rank="10"
is_predator="1" >
</GenomeDataComponent>
<HitboxComponent
_enabled="1"
aabb_min_x="-4.0"
aabb_max_x="4.0"
aabb_min_y="-9"
aabb_max_y="1"
is_enemy="1"
is_item="0"
is_player="0" >
</HitboxComponent>
<CharacterDataComponent
_enabled="1"
climb_over_y="4"
collision_aabb_min_x="-4.0"
collision_aabb_max_x="4.0"
collision_aabb_min_y="-10"
collision_aabb_max_y="0"
mass="0.6"
>
</CharacterDataComponent>
</Base>
<LightComponent
_enabled="1"
r="60"
g="30"
b="40"
radius="48" >
</LightComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/bat" >
</AudioComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/wing_flap_skin" >
</AudioComponent>
</Entity>