198 lines
4.6 KiB
XML
198 lines
4.6 KiB
XML
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<Entity name="$animal_wraith_storm">
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<Base file="data/entities/base_enemy_flying.xml" >
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<ItemChestComponent level="1" > </ItemChestComponent>
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<AnimalAIComponent
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attack_ranged_enabled="0"
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attack_dash_enabled="0"
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needs_food="0"
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can_fly="1">
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</AnimalAIComponent>
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<DamageModelComponent
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hp="9"
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fire_probability_of_ignition="0"
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ragdoll_fx_forced="DISINTEGRATED"
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ragdoll_material="rock_static_glow"
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blood_material="plasma_fading"
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blood_spray_material="plasma_fading"
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ragdoll_material="plasma_fading"
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blood_sprite_directional=""
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blood_sprite_large=""
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minimum_knockback_force="100000"
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>
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<damage_multipliers
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projectile="0.3"
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explosion="0.3"
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electricity="0.0"
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fire="0.7"
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slice="0.3"
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ice="0.4"
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>
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</damage_multipliers>
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</DamageModelComponent>
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<PathFindingComponent
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can_fly="1"
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can_walk="0"
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>
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</PathFindingComponent>
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<SpriteComponent
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image_file="data/enemies_gfx/wraith_storm.xml"
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offset_x="0"
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offset_y="0">
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</SpriteComponent>
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<GenomeDataComponent
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herd_id="mage"
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food_chain_rank="15"
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is_predator="1" >
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</GenomeDataComponent>
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<HitboxComponent
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_enabled="1"
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aabb_min_x="-7.0"
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aabb_max_x="7.0"
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aabb_min_y="-7"
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aabb_max_y="7"
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is_enemy="1"
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is_item="0"
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is_player="0" >
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</HitboxComponent>
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<CharacterDataComponent
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_enabled="1"
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climb_over_y="4"
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collision_aabb_min_x="-2.0"
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collision_aabb_max_x="2.0"
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collision_aabb_min_y="-6"
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collision_aabb_max_y="4"
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mass="0.9"
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>
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</CharacterDataComponent>
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<AudioComponent
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file="data/audio/Desktop/animals.bank"
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event_root="animals/wraith_storm" >
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</AudioComponent>
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</Base>
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<LightComponent
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_enabled="1"
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radius="30"
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r="99"
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g="180"
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b="205"
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offset_y="-9"
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>
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</LightComponent>
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<AudioLoopComponent
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file="data/audio/Desktop/animals.bank"
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event_name="animals/wraith_storm/movement_loop"
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set_speed_parameter="1"
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auto_play="1">
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</AudioLoopComponent>
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<AudioLoopComponent
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file="data/audio/Desktop/animals.bank"
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event_name="animals/wraith/electricity_loop"
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auto_play="1">
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</AudioLoopComponent>
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<Entity> <Base file="data/entities/verlet_chains/wraith_cape/wraith_storm/wraith_cape.xml"> <InheritTransformComponent><Transform position.x="0" position.y="2" ></Transform></InheritTransformComponent> </Base> </Entity>
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<LuaComponent
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script_source_file="data/scripts/projectiles/projectile_thunder.lua"
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execute_every_n_frame="1"
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>
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</LuaComponent>
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<SpriteComponent
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alpha="0.55"
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image_file="data/particles/fog_of_war_hole.xml"
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smooth_filtering="1"
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fog_of_war_hole="1"
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>
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</SpriteComponent>
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<Entity>
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<InheritTransformComponent />
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<ParticleEmitterComponent
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emitted_material_name="spark_blue"
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gravity.y="0.0"
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lifetime_min="0.5"
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lifetime_max="1.5"
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count_min="2"
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count_max="4"
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render_on_grid="1"
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fade_based_on_lifetime="1"
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area_circle_radius.max="32"
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cosmetic_force_create="0"
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airflow_force="3.5"
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airflow_time="0.02"
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airflow_scale="0.05"
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emission_interval_min_frames="1"
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emission_interval_max_frames="1"
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emit_cosmetic_particles="1"
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velocity_always_away_from_center="11"
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is_emitting="1"
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>
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</ParticleEmitterComponent>
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<ParticleEmitterComponent
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emitted_material_name="spark_blue"
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gravity.y="0.0"
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lifetime_min="0.5"
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lifetime_max="1.5"
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count_min="4"
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count_max="10"
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render_on_grid="1"
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fade_based_on_lifetime="1"
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area_circle_radius.min="32"
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area_circle_radius.max="32"
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cosmetic_force_create="0"
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airflow_force="0.2"
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airflow_time="0.02"
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airflow_scale="0.05"
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emission_interval_min_frames="1"
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emission_interval_max_frames="1"
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emit_cosmetic_particles="1"
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is_emitting="1"
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>
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</ParticleEmitterComponent>
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<SpriteParticleEmitterComponent
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sprite_file="data/particles/arc.xml"
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lifetime="0"
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color.r="1" color.g="1" color.b="1" color.a="1"
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color_change.r="0" color_change.g="0" color_change.b="0" color_change.a="0"
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randomize_rotation.min="-3.1415"
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randomize_rotation.max="3.1415"
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randomize_velocity.min_x="-30"
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randomize_velocity.max_x="30"
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randomize_velocity.min_y="-30"
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randomize_velocity.max_y="30"
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randomize_position.min_x="-32"
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randomize_position.max_x="32"
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randomize_position.min_y="-32"
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randomize_position.max_y="32"
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emission_interval_min_frames="12"
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emission_interval_max_frames="20"
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>
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</SpriteParticleEmitterComponent>
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<SpriteComponent
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image_file="data/particles/area_indicator_064_blue.png"
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z_index="1.2"
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offset_x="32"
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offset_y="32"
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>
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</SpriteComponent>
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</Entity>
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</Entity>
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