133 lines
2.9 KiB
XML
133 lines
2.9 KiB
XML
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<Entity tags="glue_NOT" name="$animal_wizard_swapper" >
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<Base file="data/entities/base_enemy_basic.xml" >
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<ItemChestComponent level="2" > </ItemChestComponent>
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<AnimalAIComponent
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_enabled="1"
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preferred_job="JobDefault"
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attack_melee_enabled="0"
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creature_detection_range_x="400"
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creature_detection_range_y="400"
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food_material="blood"
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needs_food="0"
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sense_creatures="1"
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attack_ranged_enabled="1"
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can_fly="1"
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attack_ranged_entity_file="data/entities/projectiles/orb_swapper.xml"
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attack_ranged_action_frame="5"
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attack_ranged_frames_between="180"
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attack_ranged_offset_y="0"
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attack_ranged_min_distance="0"
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attack_ranged_max_distance="300"
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>
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</AnimalAIComponent>
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<DamageModelComponent
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_enabled="0"
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>
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</DamageModelComponent>
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<LuaComponent
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execute_times="-1"
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remove_after_executed="0"
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script_damage_received="data/scripts/animals/wizard_swapper_damage.lua" >
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</LuaComponent>
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<SpriteComponent
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image_file="data/enemies_gfx/wizard_swapper.xml"
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alpha="0.5"
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offset_x="0"
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offset_y="0">
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</SpriteComponent>
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<PathFindingComponent
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can_jump="1" >
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</PathFindingComponent>
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<PathFindingGridMarkerComponent
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marker_work_flag="16" >
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</PathFindingGridMarkerComponent>
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<GenomeDataComponent
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herd_id="ghost"
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food_chain_rank="6"
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is_predator="1" >
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</GenomeDataComponent>
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<CharacterPlatformingComponent
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jump_velocity_y="-12"
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swim_idle_buoyancy_coeff="1.0"
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run_velocity="18" >
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</CharacterPlatformingComponent>
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<CameraBoundComponent
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max_count="30"
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distance="160000">
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</CameraBoundComponent>
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<HitboxComponent
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_enabled="0"
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>
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</HitboxComponent>
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<CharacterDataComponent
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collision_aabb_min_x="-3.0"
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collision_aabb_max_x="3.0"
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collision_aabb_min_y="-7"
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collision_aabb_max_y="3"
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>
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</CharacterDataComponent>
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</Base>
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<SpriteComponent
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_tags="character"
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/wizard_tele_emissive.xml"
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alpha="0.5"
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offset_x="0"
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offset_y="0"
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emissive="1"
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additive="1"
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next_rect_animation=""
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rect_animation="walk"
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>
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</SpriteComponent>
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<HotspotComponent
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_tags="cape_root"
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sprite_hotspot_name="cape" >
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</HotspotComponent>
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<AudioLoopComponent
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file="data/audio/Desktop/animals.bank"
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event_name="animals/wizard/movement_loop"
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set_speed_parameter="1"
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auto_play="1">
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</AudioLoopComponent>
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<AudioComponent
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file="data/audio/Desktop/animals.bank"
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event_root="animals/wizard" >
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</AudioComponent>
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<LifetimeComponent
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lifetime="600"
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>
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</LifetimeComponent>
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<AudioComponent
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file="data/audio/Desktop/animals.bank"
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event_root="animals/illusion">
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</AudioComponent>
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<LuaComponent
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script_source_file="data/scripts/animals/illusion_disappear.lua"
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execute_every_n_frame="-1"
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execute_on_removed="1"
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>
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</LuaComponent>
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</Entity>
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