Consistency/data/entities/animals/illusions/acidshooter.xml

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2021-08-20 01:53:47 +00:00
<Entity tags="glue_NOT" name="$animal_acidshooter">
<Base file="data/entities/base_enemy_flying.xml" >
<ItemChestComponent level="1" > </ItemChestComponent>
<AnimalAIComponent
attack_ranged_entity_file="data/entities/projectiles/acidshot.xml"
attack_ranged_state_duration_frames="70"
attack_ranged_enabled="1"
attack_dash_enabled="0"
attack_ranged_frames_between="40"
attack_ranged_offset_y="0.1"
needs_food="0"
can_fly="1" >
</AnimalAIComponent>
<DamageModelComponent
_enabled="0"
>
</DamageModelComponent>
<PathFindingComponent
can_fly="1"
can_walk="0"
>
</PathFindingComponent>
<SpriteComponent
image_file="data/enemies_gfx/acidshooter.xml"
offset_x="0"
alpha="0.5"
offset_y="0">
</SpriteComponent>
<HitboxComponent
_enabled="0"
>
</HitboxComponent>
<GenomeDataComponent
herd_id="ghost" >
</GenomeDataComponent>
<CharacterDataComponent
collision_aabb_min_x="-4.0"
collision_aabb_max_x="4.0"
collision_aabb_min_y="-10"
collision_aabb_max_y="3"
mass="1.2"
>
</CharacterDataComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/slime">
</AudioComponent>
</Base>
<LightComponent
_enabled="1"
radius="70"
r="149"
g="255"
b="149">
</LightComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/acidshooter" >
</AudioComponent>
<AudioLoopComponent
file="data/audio/Desktop/animals.bank"
event_name="animals/slimy_small/movement_loop"
set_speed_parameter="1"
auto_play="1">
</AudioLoopComponent>
<LifetimeComponent
lifetime="600"
>
</LifetimeComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/illusion">
</AudioComponent>
<LuaComponent
script_source_file="data/scripts/animals/illusion_disappear.lua"
execute_every_n_frame="-1"
execute_on_removed="1"
>
</LuaComponent>
</Entity>