119 lines
2.9 KiB
XML
119 lines
2.9 KiB
XML
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<Entity name="$animal_failed_alchemist">
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<Base file="data/entities/base_enemy_basic.xml" >
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<AnimalAIComponent
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escape_if_damaged_probability="0"
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hide_from_prey="1"
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hide_from_prey_target_distance="200"
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hide_from_prey_time="480"
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attack_melee_damage_min="2.0"
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attack_melee_damage_max="3.6"
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attack_melee_max_distance="20"
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needs_food="0"
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can_fly="0"
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aggressiveness_min="1"
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aggressiveness_max="80"
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attack_melee_action_frame="6"
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attack_melee_finish_enabled="1"
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attack_melee_finish_action_frame="6"
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>
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<attack_melee_finish_config_explosion
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camera_shake="2"
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explosion_radius="4"
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explosion_sprite="data/particles/explosion_016_plasma_pink.xml"
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explosion_sprite_lifetime="1"
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create_cell_probability="0"
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hole_destroy_liquid="0"
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hole_enabled="1"
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particle_effect="0"
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damage="1.0"
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damage_mortals="1"
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physics_explosion_power.min="0.2"
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physics_explosion_power.max="0.6"
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physics_throw_enabled="1"
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shake_vegetation="1"
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sparks_enabled="1"
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spark_material="spark_purple_bright"
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sparks_count_min="10"
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sparks_count_max="20"
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stains_radius="2"
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stains_enabled="1" >
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</attack_melee_finish_config_explosion >
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>
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</AnimalAIComponent>
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<SpriteComponent
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image_file="data/enemies_gfx/failed_alchemist.xml"
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offset_x="0"
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offset_y="0" >
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</SpriteComponent>
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<DamageModelComponent
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hp="8"
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ragdoll_material="bone_box2d"
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ragdoll_filenames_file="data/ragdolls/failed_alchemist/filenames.txt"
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blood_material="bone"
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blood_spray_material="bone"
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fire_probability_of_ignition="0"
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ragdoll_offset_y="-10"
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fire_probability_of_ignition="0"
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>
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<damage_multipliers
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projectile="0.6"
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fire="0.2"
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electricity="0.6"
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slice="1.2"
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>
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</damage_multipliers>
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</DamageModelComponent>
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<PathFindingComponent
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can_jump="1"
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can_fly="0"
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frames_to_get_stuck="20" >
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</PathFindingComponent>
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<PathFindingGridMarkerComponent
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marker_work_flag="24" >
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</PathFindingGridMarkerComponent>
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<HitboxComponent
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_enabled="1"
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aabb_max_x="8"
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aabb_max_y="2"
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aabb_min_x="-8"
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aabb_min_y="-24" >
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</HitboxComponent>
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<CharacterPlatformingComponent
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jump_velocity_y="-240"
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run_velocity="12"
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swim_idle_buoyancy_coeff="0.8" >
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</CharacterPlatformingComponent>
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<GenomeDataComponent
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herd_id="mage"
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food_chain_rank="5"
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is_predator="1" >
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</GenomeDataComponent>
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<CharacterDataComponent
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collision_aabb_min_x="-6.0"
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collision_aabb_max_x="6.0"
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collision_aabb_min_y="-20"
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collision_aabb_max_y="3"
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mass="1.8" >
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</CharacterDataComponent>
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<AudioComponent
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file="data/audio/Desktop/animals.bank"
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event_root="animals/ghost" >
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</AudioComponent>
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</Base>
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<ItemPickUpperComponent
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is_in_npc="1">
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</ItemPickUpperComponent>
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</Entity>
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