Consistency/data/entities/animals/boss_wizard/statusburst.xml

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2021-08-20 01:53:47 +00:00
<Entity
name="$projectile_default"
tags=""
>
<Base file="data/entities/base_projectile.xml" >
<VelocityComponent
gravity_y="0"
air_friction="0"
mass="0.8"
>
</VelocityComponent>
</Base>
<ProjectileComponent
_enabled="1"
lob_min="0.8"
lob_max="1.0"
speed_min="100"
speed_max="120"
die_on_low_velocity="0"
on_death_explode="0"
on_death_gfx_leave_sprite="0"
on_lifetime_out_explode="0"
explosion_dont_damage_shooter="1"
damage="0"
on_collision_die="0"
lifetime="100"
knockback_force="2.0"
velocity_sets_scale="0"
penetrate_entities="1"
penetrate_world="1"
>
<config_explosion
never_cache="1"
damage="0"
explosion_radius="1"
>
</config_explosion>
</ProjectileComponent>
<LuaComponent
script_source_file="data/entities/animals/boss_wizard/statusburst.lua"
execute_every_n_frame="2"
>
</LuaComponent>
<LifetimeComponent
lifetime="20"
>
</LifetimeComponent>
</Entity>