396 lines
9.2 KiB
XML
396 lines
9.2 KiB
XML
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<Entity tags="enemy,mortal,human,hittable,homing_target,teleportable_NOT,boss,polymorphable_NOT,miniboss,music_energy_100,necrobot_NOT,glue_NOT" name="$animal_boss_robot">
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<!-- art - main body ---------------------- -->
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<LightComponent
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_enabled="1"
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radius="256"
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r="100"
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g="255"
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b="130"
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offset_y="0"
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fade_out_time="1.5" >
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</LightComponent>
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<SpriteComponent
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_tags="character"
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image_file="data/entities/animals/boss_robot/body.xml"
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offset_y="24"
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offset_x="24" >
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</SpriteComponent>
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<!-- AI ---------------------- -->
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<LimbBossComponent
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state="1"
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>
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</LimbBossComponent>
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<PathFindingComponent
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can_dive="1"
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can_fly="1"
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can_jump="0"
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can_swim_on_surface="0"
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can_walk="0"
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cost_of_flying="500"
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distance_to_reach_node_x="20"
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distance_to_reach_node_y="20"
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frames_between_searches="20"
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frames_to_get_stuck="120"
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initial_jump_lob="1"
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initial_jump_max_distance_x="100"
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initial_jump_max_distance_y="60"
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iterations_max_no_goal="9999999"
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iterations_max_with_goal="145000"
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jump_speed="200"
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max_jump_distance_from_camera="400"
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search_depth_max_no_goal="120"
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search_depth_max_with_goal="145000"
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y_walking_compensation="8" >
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</PathFindingComponent>
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<PathFindingGridMarkerComponent
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_enabled="1"
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marker_offset_x="0"
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marker_offset_y="-6"
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marker_work_flag="16" >
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</PathFindingGridMarkerComponent>
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<!-- physics ---------------------- -->
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<PhysicsAIComponent
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target_vec_max_len="15.0"
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force_coeff="10.0"
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force_balancing_coeff="0.8"
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force_max="100"
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torque_coeff="50"
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torque_balancing_coeff="4"
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torque_max="50.0"
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damage_deactivation_probability="0"
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damage_deactivation_time_min="2"
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damage_deactivation_time_max="10" >
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</PhysicsAIComponent>
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<PhysicsBodyComponent
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force_add_update_areas="1"
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allow_sleep="1"
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angular_damping="0.02"
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fixed_rotation="1"
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is_bullet="0"
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linear_damping="0" >
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</PhysicsBodyComponent>
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<PhysicsShapeComponent
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is_circle="1"
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radius_x="18"
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radius_y="18"
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friction="0.0"
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restitution="0.3" >
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</PhysicsShapeComponent>
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<!-- damage ---------------------- -->
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<DamageModelComponent
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hp="50"
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air_needed="0"
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falling_damages="0"
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fire_damage_amount="0.2"
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fire_probability_of_ignition="0"
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blood_material="liquid_fire"
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is_on_fire="0"
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materials_damage="1"
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materials_how_much_damage="0.00001,0.00001"
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materials_that_damage="lava,magic_liquid_mana_regeneration"
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ragdoll_filenames_file=""
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ragdoll_material="steel"
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ragdoll_offset_y="-6"
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ragdollify_child_entity_sprites="1"
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blood_sprite_directional="data/particles/bloodsplatters/bloodsplatter_directional_oil_$[1-3].xml"
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blood_sprite_large="data/particles/bloodsplatters/bloodsplatter_oil_$[1-3].xml"
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>
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<damage_multipliers
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melee="0"
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projectile="0"
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explosion="0"
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electricity="0.8"
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fire="0"
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slice="0.6"
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>
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</damage_multipliers>
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</DamageModelComponent>
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<GenomeDataComponent
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food_chain_rank="5"
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herd_id="robot"
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is_predator="1" >
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</GenomeDataComponent>
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<!-- center hitbox (default) -->
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<HitboxComponent
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_tags="hitbox_default"
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aabb_min_x="-18"
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aabb_max_x="18"
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aabb_min_y="-18"
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aabb_max_y="18"
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damage_multiplier="1.0" >
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</HitboxComponent>
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<!-- etc ---------------------- -->
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<AudioComponent
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file="data/audio/Desktop/animals.bank"
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event_root=""
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set_latest_event_position="1" >
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</AudioComponent>
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<SpriteAnimatorComponent
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rotate_to_surface_normal="0"
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target_sprite_comp_name="character" >
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</SpriteAnimatorComponent>
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<CellEaterComponent
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radius="30"
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ignored_material="aluminium_robot"
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eat_probability="100">
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</CellEaterComponent>
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<!-- health bar ---------------------- -->
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<SpriteComponent
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_tags="health_bar_back,ui"
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_enabled="1"
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alpha="1"
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has_special_scale="1"
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image_file="data/ui_gfx/health_slider_back.png"
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is_text_sprite="0"
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next_rect_animation=""
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offset_x="12"
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offset_y="42"
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rect_animation=""
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special_scale_x="1"
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special_scale_y="1"
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ui_is_parent="0"
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update_transform="1"
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visible="1"
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emissive="1"
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never_ragdollify_on_death="1"
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z_index="-9000" >
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</SpriteComponent>
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<SpriteComponent
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_tags="health_bar,ui"
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_enabled="1"
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alpha="1"
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has_special_scale="1"
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image_file="data/ui_gfx/health_slider_front.png"
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is_text_sprite="0"
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next_rect_animation=""
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offset_x="12"
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offset_y="42"
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rect_animation=""
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special_scale_x="1"
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special_scale_y="1"
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ui_is_parent="0"
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update_transform="1"
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visible="1"
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emissive="1"
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never_ragdollify_on_death="1"
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z_index="-9000" >
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</SpriteComponent>
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<HealthBarComponent>
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</HealthBarComponent>
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<LuaComponent
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script_death="data/entities/animals/boss_robot/death.lua"
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>
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</LuaComponent>
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<AudioComponent
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file="data/audio/Desktop/animals.bank"
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event_root="animals/robot">
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</AudioComponent>
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<!-- limbs ---------------------- -->
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<Entity> <Base file="data/entities/animals/boss_robot/limb.xml" /> </Entity>
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<Entity> <Base file="data/entities/animals/boss_robot/limb.xml" /> </Entity>
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<Entity> <Base file="data/entities/animals/boss_robot/limb.xml" /> </Entity>
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<Entity> <Base file="data/entities/animals/boss_robot/limb.xml" /> </Entity>
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<Entity> <Base file="data/entities/animals/boss_robot/limb.xml" /> </Entity>
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<Entity> <Base file="data/entities/animals/boss_robot/limb.xml" /> </Entity>
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<Entity> <Base file="data/entities/animals/boss_robot/limb.xml" /> </Entity>
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<Entity> <Base file="data/entities/animals/boss_robot/limb.xml" /> </Entity>
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<Entity> <Base file="data/entities/animals/boss_robot/limb.xml" /> </Entity>
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<Entity> <Base file="data/entities/animals/boss_robot/limb.xml" /> </Entity>
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<Entity> <Base file="data/entities/animals/boss_robot/limb.xml" /> </Entity>
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<Entity> <Base file="data/entities/animals/boss_robot/limb.xml" /> </Entity>
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<Entity>
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<InheritTransformComponent
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only_position="1"
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>
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</InheritTransformComponent>
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<LuaComponent
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script_source_file="data/entities/animals/boss_robot/spell_eater.lua"
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execute_every_n_frame="1"
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>
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</LuaComponent>
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<ParticleEmitterComponent
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_tags="boss_robot_spell_eater"
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emitted_material_name="spark_red"
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gravity.y="0.0"
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lifetime_min="0.1"
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lifetime_max="0.5"
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count_min="4"
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count_max="5"
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render_on_grid="1"
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fade_based_on_lifetime="1"
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area_circle_radius.max="36"
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cosmetic_force_create="0"
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airflow_force="0.5"
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airflow_time="0.1"
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airflow_scale="0.5"
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emission_interval_min_frames="1"
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emission_interval_max_frames="1"
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emit_cosmetic_particles="1"
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is_emitting="1"
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area_circle_sector_degrees="90"
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>
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</ParticleEmitterComponent>
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<ParticleEmitterComponent
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_tags="boss_robot_spell_eater"
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emitted_material_name="spark_red"
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gravity.y="0.0"
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lifetime_min="0.02"
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lifetime_max="0.05"
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count_min="20"
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count_max="30"
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render_on_grid="1"
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fade_based_on_lifetime="1"
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area_circle_radius.min="36"
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area_circle_radius.max="36"
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cosmetic_force_create="0"
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airflow_force="0.3"
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airflow_time="0.01"
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airflow_scale="0.05"
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emission_interval_min_frames="0"
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emission_interval_max_frames="0"
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emit_cosmetic_particles="1"
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is_emitting="1"
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area_circle_sector_degrees="90"
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>
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</ParticleEmitterComponent>
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<ParticleEmitterComponent
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_tags="boss_robot_spell_eater"
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emitted_material_name="spark_red"
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gravity.y="0.0"
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lifetime_min="0.3"
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lifetime_max="1"
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count_min="40"
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count_max="60"
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render_on_grid="1"
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fade_based_on_lifetime="1"
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area_circle_radius.min="36"
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area_circle_radius.max="36"
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cosmetic_force_create="0"
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airflow_force="2.8"
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airflow_time="0.03"
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airflow_scale="0.8"
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emission_interval_min_frames="0"
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emission_interval_max_frames="0"
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emit_cosmetic_particles="1"
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is_emitting="0"
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area_circle_sector_degrees="90"
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>
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</ParticleEmitterComponent>
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</Entity>
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<VariableStorageComponent
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name="state"
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value_int="0"
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>
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</VariableStorageComponent>
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<VariableStorageComponent
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name="spell_eater"
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value_int="1"
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>
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</VariableStorageComponent>
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<VariableStorageComponent
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name="laser_angle"
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value_float="0"
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>
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</VariableStorageComponent>
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<LuaComponent
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script_source_file="data/entities/animals/boss_robot/state.lua"
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execute_every_n_frame="40"
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>
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</LuaComponent>
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<LaserEmitterComponent
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is_emitting="0"
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laser_angle_add_rad="0"
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>
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<laser
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damage_to_entities="0.8"
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max_cell_durability_to_destroy="14"
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damage_to_cells="50000"
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max_length="240"
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beam_radius="10.5"
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hit_particle_chance="20"
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beam_particle_chance="100"
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beam_particle_type="spark_red"
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audio_enabled="1"
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>
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</laser>
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</LaserEmitterComponent>
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<LaserEmitterComponent
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is_emitting="0"
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laser_angle_add_rad="0"
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>
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<laser
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damage_to_entities="0.8"
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max_cell_durability_to_destroy="14"
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damage_to_cells="50000"
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max_length="240"
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beam_radius="10.5"
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hit_particle_chance="20"
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beam_particle_chance="100"
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beam_particle_type="spark_red"
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audio_enabled="1"
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>
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</laser>
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</LaserEmitterComponent>
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<LaserEmitterComponent
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is_emitting="0"
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laser_angle_add_rad="0"
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>
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<laser
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damage_to_entities="0.8"
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max_cell_durability_to_destroy="14"
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damage_to_cells="50000"
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max_length="240"
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beam_radius="10.5"
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hit_particle_chance="20"
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beam_particle_chance="100"
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beam_particle_type="spark_red"
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audio_enabled="1"
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>
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</laser>
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</LaserEmitterComponent>
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</Entity>
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