Consistency/data/entities/animals/boss_fish/death.lua

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2021-08-20 01:53:47 +00:00
dofile_once("data/scripts/lib/utilities.lua")
function death( damage_type_bit_field, damage_message, entity_thats_responsible, drop_items )
local entity_id = GetUpdatedEntityID()
local x, y = EntityGetTransform( entity_id )
ConvertMaterialEverywhere( CellFactory_GetType( "water" ), CellFactory_GetType( "smoke" ) )
EntityLoad( "data/entities/items/pickup/heart_fullhp.xml", x + 32, y )
EntityLoad( "data/entities/items/pickup/chest_random_super.xml", x - 32, y )
EntityLoad( "data/entities/buildings/teleport_teleroom.xml", x, y )
GameAddFlagRun( "miniboss_fish" )
AddFlagPersistent( "miniboss_fish" )
end