Consistency/data/entities/animals/wizard_hearty.xml

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2021-08-20 01:53:47 +00:00
<Entity name="$animal_wizard_hearty" tags="" >
<Base file="data/entities/base_enemy_basic.xml" >
<ItemChestComponent level="2" > </ItemChestComponent>
<AnimalAIComponent
_enabled="1"
preferred_job="JobDefault"
attack_melee_enabled="0"
creature_detection_range_x="400"
creature_detection_range_y="400"
food_material="blood"
needs_food="0"
sense_creatures="1"
attack_ranged_enabled="1"
can_fly="1"
attack_ranged_entity_file="data/entities/projectiles/orb_hearty.xml"
attack_ranged_action_frame="5"
attack_ranged_frames_between="110"
attack_ranged_offset_y="0"
attack_ranged_min_distance="0"
attack_ranged_max_distance="300"
>
</AnimalAIComponent>
<DamageModelComponent
hp="6"
ragdoll_material="meat_confusion"
ragdoll_filenames_file="data/ragdolls/wizard_hearty/filenames.txt"
critical_damage_resistance="1.0"
healing_particle_effect_entity="data/entities/particles/heal_effect.xml"
>
<damage_multipliers
explosion="-0.5"
electricity="-0.5"
ice="-0.5">
</damage_multipliers>
</DamageModelComponent>
<SpriteComponent
image_file="data/enemies_gfx/wizard_hearty.xml"
offset_x="0"
offset_y="0">
</SpriteComponent>
<PathFindingComponent
can_jump="1" >
</PathFindingComponent>
<PathFindingGridMarkerComponent
marker_work_flag="16" >
</PathFindingGridMarkerComponent>
<GenomeDataComponent
herd_id="mage"
food_chain_rank="6"
is_predator="1" >
</GenomeDataComponent>
<CharacterPlatformingComponent
jump_velocity_y="-12"
swim_idle_buoyancy_coeff="1.0"
run_velocity="18"
fly_speed_change_spd="0.9"
fly_velocity_x="56"
accel_x="0.09"
>
</CharacterPlatformingComponent>
<CameraBoundComponent
max_count="30"
distance="160000">
</CameraBoundComponent>
<HitboxComponent
_enabled="1"
aabb_min_x="-4.5"
aabb_max_x="4.5"
aabb_min_y="-10"
aabb_max_y="3"
>
</HitboxComponent>
<CharacterDataComponent
collision_aabb_min_x="-3.0"
collision_aabb_max_x="3.0"
collision_aabb_min_y="-7"
collision_aabb_max_y="3"
>
</CharacterDataComponent>
</Base>
<SpriteParticleEmitterComponent
sprite_file="data/particles/darkflame_red.xml"
delay="0"
lifetime="2"
color.r="1" color.g="1" color.b="1" color.a="1"
color_change.r="0" color_change.g="0" color_change.b="0" color_change.a="-1"
velocity.x="0" velocity.y="0"
gravity.x="0" gravity.y="30"
velocity_slowdown="0"
rotation="0"
angular_velocity="0"
use_velocity_as_rotation="0"
scale.x="1" scale.y="1"
scale_velocity.x="0" scale_velocity.y="0"
emission_interval_min_frames="5"
emission_interval_max_frames="10"
count_min="1" count_max="1"
randomize_rotation.min="-3.1415"
randomize_rotation.max="3.1415"
randomize_angular_velocity.min="-15"
randomize_angular_velocity.max="15"
randomize_velocity.min_x="-5"
randomize_velocity.max_x="5"
randomize_velocity.min_y="-5"
randomize_velocity.max_y="5"
randomize_position.min_x="-10"
randomize_position.max_x="10"
randomize_position.min_y="-10"
randomize_position.max_y="10"
>
</SpriteParticleEmitterComponent>
<ItemPickUpperComponent
is_in_npc="1">
</ItemPickUpperComponent>
<HotspotComponent
_tags="cape_root"
sprite_hotspot_name="cape" >
</HotspotComponent>
<AudioLoopComponent
file="data/audio/Desktop/animals.bank"
event_name="animals/wizard/movement_loop"
set_speed_parameter="1"
auto_play="1">
</AudioLoopComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/wizard" >
</AudioComponent>
<Entity name="cape">
<Base file="data/entities/verlet_chains/cape/cape.xml">
<VerletPhysicsComponent
cloth_color_edge="0xFFefe08c"
cloth_color="0xFF7d3640">
</VerletPhysicsComponent>
</Base>
</Entity>
<MagicConvertMaterialComponent
from_material="rock_box2d_hard"
to_material="air"
steps_per_frame="15"
loop="1"
is_circle="1"
radius="15" >
</MagicConvertMaterialComponent>
</Entity>