2021-08-20 01:53:47 +00:00
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<Entity name="$animal_scavenger_poison" >
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<Base file="data/entities/base_enemy_flying.xml" >
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<ItemChestComponent level="4" > </ItemChestComponent>
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<AnimalAIComponent
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_enabled="1"
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preferred_job="JobDefault"
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escape_if_damaged_probability="60"
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attack_melee_damage_min="0.4"
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attack_melee_damage_max="0.7"
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creature_detection_range_x="500"
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creature_detection_range_y="500"
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creature_detection_angular_range_deg="60"
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attack_melee_max_distance="20"
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food_material="meat"
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needs_food="0"
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sense_creatures="1"
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can_fly="1"
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eye_offset_y="4"
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attack_melee_enabled="1"
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attack_melee_max_distance="10"
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aggressiveness_min="1"
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aggressiveness_max="80"
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>
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</AnimalAIComponent>
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<DamageModelComponent
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hp="3"
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materials_create_messages="1"
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ragdoll_filenames_file="data/ragdolls/scavenger_poison/filenames.txt"
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fire_probability_of_ignition="1"
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materials_that_damage="acid,lava,blood_cold,blood_cold_vapour,radioactive_gas,radioactive_gas_static,rock_static_radioactive"
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2021-08-22 00:18:58 +00:00
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materials_how_much_damage="0.08,0.08,0.016,0.014,0.02,0.02,0.02"
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2021-08-20 01:53:47 +00:00
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blood_spray_material="blood"
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>
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<damage_multipliers
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melee="0.3"
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projectile="1"
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explosion="0.8"
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electricity="0.4"
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fire="0.1"
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poison="0.0" >
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</damage_multipliers>
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</DamageModelComponent>
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<SpriteComponent
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image_file="data/enemies_gfx/scavenger_poison.xml"
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offset_x="0"
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offset_y="0">
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</SpriteComponent>
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<PathFindingComponent
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can_jump="0"
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can_fly="1"
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jump_speed="80"
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initial_jump_lob="1"
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initial_jump_max_distance_x="60"
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initial_jump_max_distance_y="60" >
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</PathFindingComponent>
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<PathFindingGridMarkerComponent
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marker_work_flag="24" >
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</PathFindingGridMarkerComponent>
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<GenomeDataComponent
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herd_id="orcs"
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food_chain_rank="9"
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is_predator="1" >
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</GenomeDataComponent>
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<CharacterPlatformingComponent
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fly_speed_change_spd="0.8"
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fly_velocity_x="28"
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accel_x="0.03"
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jump_velocity_y="-12"
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run_velocity="22" >
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</CharacterPlatformingComponent>
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<CameraBoundComponent
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max_count="30"
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distance="160000">
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</CameraBoundComponent>
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<HitboxComponent
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_enabled="1"
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aabb_min_x="-5"
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aabb_max_x="5"
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aabb_min_y="-16"
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aabb_max_y="3"
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>
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</HitboxComponent>
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<CharacterDataComponent
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collision_aabb_min_x="-3.0"
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collision_aabb_max_x="3.0"
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collision_aabb_min_y="-12"
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collision_aabb_max_y="3"
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mass="1.9"
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>
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</CharacterDataComponent>
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</Base>
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<Base file="data/entities/base_jetpack.xml" />
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<LightComponent
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_enabled="1"
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radius="50"
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fade_out_time="1.5"
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offset_y="-8">
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</LightComponent>
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<AIAttackComponent
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min_distance="0"
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max_distance="160"
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frames_between="20"
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frames_between_global="20"
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attack_ranged_action_frame="3"
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attack_ranged_entity_file="data/entities/projectiles/bullet_poison.xml"
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animation_name="attack_ranged"
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attack_ranged_offset_y="-9"
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attack_ranged_offset_x="12"
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>
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</AIAttackComponent>
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<ItemPickUpperComponent
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is_in_npc="1">
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</ItemPickUpperComponent>
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<AudioComponent
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file="data/audio/Desktop/animals.bank"
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event_root="animals/scavenger" >
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</AudioComponent>
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<Entity>
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<GameEffectComponent
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effect="ALLERGY_RADIOACTIVE"
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frames="-1"
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>
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</GameEffectComponent >
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</Entity>
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</Entity>
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