2021-08-20 01:53:47 +00:00
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<Entity name="$animal_icer" >
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<Base file="data/entities/base_enemy_robot.xml" >
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<AnimalAIComponent
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_enabled="1"
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preferred_job="JobDefault"
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escape_if_damaged_probability="4"
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attack_melee_damage_min="0.4"
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attack_melee_damage_max="0.7"
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creature_detection_range_x="400"
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creature_detection_range_y="400"
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creature_detection_angular_range_deg="60"
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attack_melee_max_distance="20"
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food_material="meat"
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needs_food="0"
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sense_creatures="1"
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can_fly="1"
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attack_melee_enabled="0"
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attack_melee_max_distance="10"
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attack_dash_enabled="0"
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aggressiveness_min="1"
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aggressiveness_max="60"
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>
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</AnimalAIComponent>
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<DamageModelComponent
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hp="1"
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materials_create_messages="1"
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ragdoll_filenames_file="data/ragdolls/icer/filenames.txt"
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fire_probability_of_ignition="0"
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ragdoll_material="steel"
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blood_material="oil"
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materials_that_damage="acid,lava,poison"
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2021-08-22 00:18:58 +00:00
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materials_how_much_damage="0.08,0.08,0.02"
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2021-08-20 01:53:47 +00:00
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>
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<damage_multipliers
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ice="0.0"
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>
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</damage_multipliers>
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</DamageModelComponent>
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<SpriteComponent
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image_file="data/enemies_gfx/icer.xml"
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offset_x="0"
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offset_y="0">
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</SpriteComponent>
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<PathFindingComponent
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can_jump="0"
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can_fly="1"
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jump_speed="80"
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initial_jump_lob="1"
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initial_jump_max_distance_x="60"
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initial_jump_max_distance_y="60" >
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</PathFindingComponent>
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<PathFindingGridMarkerComponent
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marker_work_flag="24" >
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</PathFindingGridMarkerComponent>
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<GenomeDataComponent
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herd_id="robot"
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food_chain_rank="9"
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is_predator="1" >
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</GenomeDataComponent>
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<CharacterPlatformingComponent
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fly_speed_change_spd="0.8"
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swim_idle_buoyancy_coeff="0.8"
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fly_velocity_x="28"
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accel_x="0.03"
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jump_velocity_y="-12"
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run_velocity="20" >
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</CharacterPlatformingComponent>
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<CameraBoundComponent
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max_count="30"
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distance="160000">
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</CameraBoundComponent>
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<HitboxComponent
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_enabled="1"
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aabb_max_x="5"
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aabb_max_y="3"
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aabb_min_x="-5"
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aabb_min_y="-12"
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>
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</HitboxComponent>
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<CharacterDataComponent
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collision_aabb_min_x="-2.0"
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collision_aabb_max_x="2.0"
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collision_aabb_min_y="-10"
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collision_aabb_max_y="3"
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mass="1.4"
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>
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</CharacterDataComponent>
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</Base>
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<ParticleEmitterComponent
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_tags="jetpack"
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emitted_material_name="rocket_particles"
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offset.x="-1"
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offset.y="-4"
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x_pos_offset_min="-1"
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x_pos_offset_max="1"
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y_pos_offset_min=""
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y_pos_offset_max="0"
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x_vel_min="-7"
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x_vel_max="7"
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y_vel_min="80"
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y_vel_max="180"
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count_min="3"
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count_max="7"
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lifetime_min="0.1"
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lifetime_max="0.2"
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create_real_particles="0"
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emit_cosmetic_particles="1"
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emission_interval_min_frames="0"
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emission_interval_max_frames="1"
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is_emitting="1" >
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</ParticleEmitterComponent>
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<LightComponent
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_enabled="1"
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radius="50"
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fade_out_time="1.5"
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r="120"
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g="120"
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b="200">
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</LightComponent>
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<LuaComponent
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execute_every_n_frame="-1"
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script_death="data/scripts/animals/icer_death.lua"
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remove_after_executed="0">
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</LuaComponent>
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<AIAttackComponent
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frames_between="6"
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frames_between_global="1"
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animation_name="attack_ranged"
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attack_ranged_entity_file="data/entities/projectiles/icethrower.xml"
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attack_ranged_action_frame="0"
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min_distance="30"
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max_distance="140"
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attack_ranged_offset_y="-4"
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>
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</AIAttackComponent>
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<ItemPickUpperComponent
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is_in_npc="1">
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</ItemPickUpperComponent>
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<Entity>
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<InheritTransformComponent />
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<GameEffectComponent
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effect="PROTECTION_FREEZE"
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frames="-1"
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>
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</GameEffectComponent >
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</Entity>
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</Entity>
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