2021-08-20 01:53:47 +00:00
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<Entity
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name="$animal_eel"
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tags="mortal,hittable,homing_target,destruction_target,enemy,glue_NOT" >
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<_Transform
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position.x="0"
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position.y="0"
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rotation="0"
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scale.x="1"
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scale.y="1" >
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</_Transform>
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<WormComponent
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is_water_worm="1"
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acceleration="0.5"
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gravity="4"
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tail_gravity="30"
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part_distance="14"
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ground_check_offset="1"
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hitbox_radius="5"
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target_kill_radius="7"
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target_kill_ragdoll_force="8"
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ragdoll_filename="data/ragdolls/worm/filenames.txt"
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eat_anim_wait_mult="0.1"
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jump_cam_shake="6"
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>
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</WormComponent>
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<WormAIComponent
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speed="2"
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speed_hunt="4"
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direction_adjust_speed="0.012"
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direction_adjust_speed_hunt="0.06"
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hunt_box_radius="256"
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random_target_box_radius="128"
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new_hunt_target_check_every="120"
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new_random_target_check_every="120"
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give_up_area_radius="60"
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give_up_time_frames="250"
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>
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</WormAIComponent>
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<DamageModelComponent
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_enabled="1"
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air_needed="0"
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falling_damages="0"
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fire_damage_amount="0.2"
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fire_probability_of_ignition="0.5"
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blood_material="blood_worm"
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blood_spray_material="blood_worm"
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hp="10"
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is_on_fire="0"
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mAirAreWeInWater="0"
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mFallCount="0"
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mFallHighestY="3.40282e+038"
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mFallIsOnGround="0"
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mFireProbability="100"
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mIsOnFire="0"
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mLastCheckTime="0"
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mLastCheckX="0"
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mLastCheckY="0"
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materials_damage="1"
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materials_that_damage="acid,lava,poison,blood_cold,blood_cold_vapour"
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2021-08-22 00:18:58 +00:00
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materials_how_much_damage="0.08,0.08,0.02,0.016,0.014"
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2021-08-20 01:53:47 +00:00
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ragdoll_filenames_file=""
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ragdoll_material="meat_worm"
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ragdoll_offset_y="-6"
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>
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</DamageModelComponent>
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<PathFindingGridMarkerComponent
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marker_offset_y="0"
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marker_work_flag="16" >
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</PathFindingGridMarkerComponent>
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<GenomeDataComponent
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_enabled="1"
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herd_id="eel"
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food_chain_rank="20"
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is_predator="1" >
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</GenomeDataComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/eel_head.png"
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next_rect_animation=""
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offset_x="18"
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offset_y="10"
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update_transform="0"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/eel_body.png"
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next_rect_animation=""
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offset_x="18"
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offset_y="10"
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update_transform="0"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/eel_body2.png"
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next_rect_animation=""
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offset_x="18"
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offset_y="10"
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update_transform="0"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/eel_body3.png"
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next_rect_animation=""
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offset_x="18"
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offset_y="10"
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update_transform="0"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="1"
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alpha="1"
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image_file="data/enemies_gfx/eel_tail.png"
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next_rect_animation=""
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offset_x="18"
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offset_x="7"
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offset_y="10"
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update_transform="0"
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>
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</SpriteComponent>
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<CameraBoundComponent
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max_count="10"
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distance="2000">
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</CameraBoundComponent>
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</Entity>
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