110 lines
2.5 KiB
XML
110 lines
2.5 KiB
XML
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<Entity tags="zombie" name="$animal_bigzombie">
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<Base file="data/entities/base_enemy_basic.xml" >
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<LuaComponent
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_enabled="0"
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script_death=""
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>
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</LuaComponent>
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<AnimalAIComponent
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_enabled="1"
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preferred_job="JobDefault"
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escape_if_damaged_probability="35"
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attack_melee_action_frame="3"
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attack_melee_damage_min="0.6"
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attack_melee_damage_max="0.8"
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attack_dash_enabled="1"
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creature_detection_range_x="250"
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creature_detection_range_y="250"
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food_material="meat"
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needs_food="0"
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sense_creatures="1"
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attack_ranged_enabled="1"
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attack_ranged_entity_file="data/entities/projectiles/fireball.xml"
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attack_ranged_frames_between="40"
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attack_ranged_action_frame="4"
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can_fly="0"
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defecates_and_pees="1"
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aggressiveness_min="1"
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aggressiveness_max="50"
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>
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</AnimalAIComponent>
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<DamageModelComponent
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hp="2"
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materials_create_messages="1"
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ragdoll_material="meat_cursed"
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ragdoll_filenames_file="data/ragdolls/bigzombie/filenames_empty.txt" >
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</DamageModelComponent>
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<SpriteComponent
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image_file="data/enemies_gfx/bigzombie.xml"
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offset_x="0"
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offset_y="0">
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</SpriteComponent>
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<PathFindingComponent
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distance_to_reach_node_x="20"
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distance_to_reach_node_y="20"
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can_swim_on_surface="1"
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can_dive="1"
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frames_to_get_stuck="5"
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can_jump="1" >
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</PathFindingComponent>
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<PathFindingGridMarkerComponent
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marker_work_flag="16" >
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</PathFindingGridMarkerComponent>
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<GenomeDataComponent
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herd_id="zombie"
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food_chain_rank="10"
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is_predator="1" >
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</GenomeDataComponent>
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<CharacterDataComponent
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collision_aabb_min_x="-4.0"
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collision_aabb_max_x="3.0"
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collision_aabb_min_y="-12"
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collision_aabb_max_y="3"
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buoyancy_check_offset_y="-4"
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mass="2.1"
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>
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</CharacterDataComponent>
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<CharacterPlatformingComponent
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pixel_gravity="600"
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jump_velocity_y="-12"
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run_velocity="18"
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>
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</CharacterPlatformingComponent>
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<HitboxComponent
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_enabled="1"
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aabb_min_x="-4.5"
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aabb_max_x="4.5"
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aabb_min_y="-11.5"
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aabb_max_y="3"
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is_enemy="1"
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is_item="0"
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is_player="0" >
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</HitboxComponent>
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<CameraBoundComponent
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max_count="20"
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distance="160000">
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</CameraBoundComponent>
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</Base>
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<LuaComponent
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execute_every_n_frame="-1"
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script_death="data/scripts/animals/bigzombie_death.lua"
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remove_after_executed="0">
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</LuaComponent>
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<ItemPickUpperComponent
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is_in_npc="1">
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</ItemPickUpperComponent>
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</Entity>
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