139 lines
3.1 KiB
XML
139 lines
3.1 KiB
XML
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<Entity name="$animal_shotgunner" >
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<Base file="data/entities/base_enemy_basic.xml" >
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<ItemChestComponent level="1" >
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</ItemChestComponent>
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<AnimalAIComponent
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_enabled="1"
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preferred_job="JobDefault"
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escape_if_damaged_probability="40"
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attack_melee_damage_min="0.4"
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attack_melee_damage_max="0.7"
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creature_detection_range_x="400"
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creature_detection_range_y="200"
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creature_detection_angular_range_deg="60"
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attack_melee_max_distance="12"
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food_material="meat"
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needs_food="1"
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sense_creatures="1"
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attack_ranged_enabled="1"
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attack_melee_enabled="1"
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can_fly="0"
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attack_melee_action_frame="3"
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attack_ranged_action_frame="4"
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attack_ranged_min_distance="0"
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attack_ranged_max_distance="180"
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attack_ranged_entity_file="data/entities/projectiles/buckshot.xml"
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attack_ranged_entity_count_min="3"
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attack_ranged_entity_count_max="4"
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attack_ranged_frames_between="100"
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attack_ranged_offset_y="-7" >
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</AnimalAIComponent>
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<DamageModelComponent
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hp="0.45"
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materials_create_messages="1"
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ragdoll_filenames_file="data/ragdolls/shotgunner/filenames.txt"
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fire_probability_of_ignition="5"
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blood_spray_material="blood"
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blood_spray_create_some_cosmetic="1" >
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</DamageModelComponent>
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<SpriteComponent
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image_file="data/enemies_gfx/shotgunner.xml"
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offset_x="8"
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offset_y="13">
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</SpriteComponent>
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<PathFindingComponent
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can_jump="1"
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can_fly="0"
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jump_speed="80"
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initial_jump_lob="1"
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initial_jump_max_distance_x="60"
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initial_jump_max_distance_y="60"
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can_swim_on_surface="1"
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can_dive="1" >
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</PathFindingComponent>
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<PathFindingGridMarkerComponent
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marker_work_flag="16" >
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</PathFindingGridMarkerComponent>
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<GenomeDataComponent
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herd_id="orcs"
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food_chain_rank="9"
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is_predator="1" >
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</GenomeDataComponent>
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<CharacterPlatformingComponent
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jump_velocity_y="-12"
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run_velocity="20" >
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</CharacterPlatformingComponent>
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<CharacterDataComponent
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collision_aabb_min_x="-2.0"
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collision_aabb_max_x="2.0"
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collision_aabb_min_y="-8"
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collision_aabb_max_y="3"
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mass="1.3"
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>
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</CharacterDataComponent>
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<CameraBoundComponent
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max_count="30"
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distance="160000" >
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</CameraBoundComponent>
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<HitboxComponent
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_enabled="1"
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aabb_min_x="-3"
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aabb_max_x="3"
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aabb_min_y="-6"
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aabb_max_y="3"
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>
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</HitboxComponent>
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</Base>
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<LightComponent
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radius="50"
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fade_out_time="1.5" >
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</LightComponent>
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<ItemPickUpperComponent
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is_in_npc="1" >
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</ItemPickUpperComponent>
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<AudioComponent
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file="data/audio/Desktop/animals.bank"
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event_root="animals/shotgunner" >
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</AudioComponent>
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<HitboxComponent
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_enabled="1"
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aabb_max_x="2.5"
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aabb_max_y="-6"
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aabb_min_x="-2.5"
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aabb_min_y="-12"
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damage_multiplier="2.5"
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>
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</HitboxComponent>
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<Entity>
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<GameEffectComponent
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effect="ALLERGY_RADIOACTIVE"
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frames="-1"
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>
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</GameEffectComponent >
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</Entity>
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<HotspotComponent
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_tags="hand_hotspot,hand"
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sprite_hotspot_name="hand"
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offset.x="0"
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offset.y="0">
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</HotspotComponent>
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</Entity>
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