Consistency/data/entities/animals/missilecrab.xml

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2021-08-20 01:53:47 +00:00
<Entity name="$animal_missilecrab" >
<Base file="data/entities/base_enemy_robot.xml" >
<AnimalAIComponent
_enabled="1"
preferred_job="JobDefault"
attack_melee_damage_min="0.4"
attack_melee_damage_max="0.7"
creature_detection_range_x="200"
creature_detection_range_y="200"
escape_if_damaged_probability="0"
food_material="blood"
needs_food="0"
sense_creatures="1"
attack_ranged_enabled="1"
can_fly="0"
attack_ranged_action_frame="4"
attack_ranged_entity_file="data/entities/projectiles/rocket_tiny_roll.xml"
attack_ranged_frames_between="120"
attack_ranged_entity_count_min="3"
attack_ranged_entity_count_max="4"
aggressiveness_min="1"
aggressiveness_max="5"
attack_ranged_aim_rotation_enabled="1"
attack_ranged_aim_rotation_speed="0.1"
attack_ranged_aim_rotation_shooting_ok_angle_deg="5"
attack_ranged_use_laser_sight="1"
attack_ranged_laser_sight_beam_kind="1"
aggressiveness_min="1"
aggressiveness_max="80"
>
</AnimalAIComponent>
<DamageModelComponent
hp="6"
ragdoll_material="steel"
ragdoll_filenames_file="data/ragdolls/missilecrab/filenames.txt"
blood_material="oil"
fire_probability_of_ignition="0"
>
<damage_multipliers
explosion="0.6"
>
</damage_multipliers>
</DamageModelComponent>
<SpriteComponent
image_file="data/enemies_gfx/missilecrab.xml"
offset_x="0"
offset_y="0">
</SpriteComponent>
<PathFindingGridMarkerComponent
marker_work_flag="16" >
</PathFindingGridMarkerComponent>
<PathFindingComponent
distance_to_reach_node_x="20"
distance_to_reach_node_y="20"
frames_to_get_stuck="120"
can_jump="1" >
</PathFindingComponent>
<GenomeDataComponent
herd_id="robot"
food_chain_rank="5"
is_predator="1" >
</GenomeDataComponent>
<CharacterPlatformingComponent
jump_velocity_y="-12"
swim_idle_buoyancy_coeff="0.8"
run_velocity="24" >
</CharacterPlatformingComponent>
<HitboxComponent
_enabled="1"
aabb_max_x="8"
aabb_max_y="4"
aabb_min_x="-8"
aabb_min_y="-8"
>
</HitboxComponent>
<CameraBoundComponent
max_count="30"
distance="160000">
</CameraBoundComponent>
<CharacterDataComponent
collision_aabb_min_x="-5.0"
collision_aabb_max_x="5.0"
collision_aabb_min_y="-7"
collision_aabb_max_y="3"
mass="1.9"
>
</CharacterDataComponent>
</Base>
<SpriteComponent
_tags="laser_sight"
_enabled="1"
alpha="1"
image_file="data/particles/laser_blue.png"
offset_x="5"
offset_y="1"
emissive="1"
additive="1"
visible="0"
update_transform="0"
next_rect_animation=""
rect_animation="default"
>
</SpriteComponent>
<SpriteComponent
_tags="character"
_enabled="1"
alpha="1"
image_file="data/enemies_gfx/missilecrab_emissive.xml"
offset_x="0"
offset_y="0"
emissive="1"
additive="1"
next_rect_animation=""
rect_animation="walk"
>
</SpriteComponent>
<Entity>
<InheritTransformComponent />
<GameEffectComponent
effect="PROTECTION_FREEZE"
frames="-1"
>
</GameEffectComponent >
</Entity>
</Entity>