87 lines
1.7 KiB
XML
87 lines
1.7 KiB
XML
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<Entity name="$animal_firemage_weak" tags="firemage" >
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<Base file="data/entities/animals/firemage.xml" >
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<AnimalAIComponent
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attack_ranged_entity_file="data/entities/projectiles/fireball.xml"
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>
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</AnimalAIComponent>
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<DamageModelComponent
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hp="1.6"
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>
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</DamageModelComponent>
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<SpriteComponent
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image_file="data/enemies_gfx/firemage_weak.xml"
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>
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</SpriteComponent>
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</Base>
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<Entity>
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<InheritTransformComponent>
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<Transform
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position.x="0"
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position.y="-12"
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>
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</Transform>
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</InheritTransformComponent>
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<Base file="data/entities/base_torch_particle.xml" >
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<ParticleEmitterComponent
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x_pos_offset_min="-2"
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x_pos_offset_max="2" >
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</ParticleEmitterComponent>
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<ParticleEmitterComponent
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x_pos_offset_min="-2"
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x_pos_offset_max="2" >
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</ParticleEmitterComponent>
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<ParticleEmitterComponent
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x_pos_offset_min="-2"
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x_pos_offset_max="2" >
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</ParticleEmitterComponent>
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</Base>
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</Entity>
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<Entity name="hand_l">
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<Base file="data/entities/base_torch_particle.xml" >
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<ParticleEmitterComponent
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count_min="2"
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count_max="3"
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x_pos_offset_min="-1"
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x_pos_offset_max="1"
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y_pos_offset_min="-1"
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y_pos_offset_max="2"
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>
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</ParticleEmitterComponent>
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<ParticleEmitterComponent
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count_min="2"
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count_max="3"
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x_pos_offset_min="-1"
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x_pos_offset_max="1"
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y_pos_offset_min="-1"
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y_pos_offset_max="2">
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</ParticleEmitterComponent>
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<ParticleEmitterComponent
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x_pos_offset_min="-1"
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x_pos_offset_max="1"
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y_pos_offset_min="-3"
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y_pos_offset_max="2">
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</ParticleEmitterComponent>
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</Base>
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<InheritTransformComponent
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parent_hotspot_tag="hand_l"
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only_position="1" >
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</InheritTransformComponent>
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</Entity>
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</Entity>
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