150 lines
3.3 KiB
XML
150 lines
3.3 KiB
XML
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<Entity name="$animal_neutralizer">
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<Base file="data/entities/base_enemy_robot.xml" >
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<AnimalAIComponent
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preferred_job="JobDefault"
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creature_detection_range_x="250"
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creature_detection_range_y="250"
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food_material="blood"
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needs_food="0"
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sense_creatures="1"
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attack_ranged_enabled="1"
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attack_melee_enabled="0"
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can_fly="1"
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can_walk="0"
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attack_ranged_entity_file="data/entities/projectiles/neutralizershot.xml"
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attack_ranged_min_distance="0"
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attack_ranged_max_distance="200"
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attack_ranged_frames_between="60"
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attack_ranged_action_frame="3"
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attack_ranged_offset_y="-1"
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>
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</AnimalAIComponent>
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<DamageModelComponent
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hp="7"
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ragdoll_filenames_file="data/ragdolls/basebot/filenames_neutralizer.txt" >
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<damage_multipliers
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projectile="0.0"
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>
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</damage_multipliers>
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</DamageModelComponent>
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<SpriteComponent
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offset_x="0"
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offset_y="0"
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image_file="data/enemies_gfx/basebot_neutralizer.xml" >
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</SpriteComponent>
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<PathFindingComponent
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can_walk="0"
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can_fly="1" >
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</PathFindingComponent>
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<PathFindingGridMarkerComponent
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marker_work_flag="16" >
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</PathFindingGridMarkerComponent>
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<GenomeDataComponent
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herd_id="robot"
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food_chain_rank="5"
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is_predator="1" >
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</GenomeDataComponent>
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<CharacterPlatformingComponent
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jump_velocity_y="-10"
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run_velocity="20"
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fly_speed_max_up="40"
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fly_speed_max_down="40"
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fly_speed_mult="10"
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fly_speed_change_spd="1"
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swim_idle_buoyancy_coeff="0.8"
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fly_velocity_x="40">
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</CharacterPlatformingComponent>
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<HitboxComponent
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_enabled="1"
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aabb_min_x="-8"
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aabb_max_x="8"
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aabb_min_y="-7"
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aabb_max_y="8"
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>
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</HitboxComponent>
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<CameraBoundComponent
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max_count="30"
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distance="160000">
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</CameraBoundComponent>
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<CharacterDataComponent
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collision_aabb_min_x="-8"
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collision_aabb_max_x="8"
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collision_aabb_min_y="-8"
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collision_aabb_max_y="6"
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mass="0.8"
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>
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</CharacterDataComponent>
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</Base>
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<ParticleEmitterComponent
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emitted_material_name="plasma_fading"
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x_pos_offset_min="-8"
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x_pos_offset_max="8"
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y_pos_offset_min="5"
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y_pos_offset_max="7"
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x_vel_min="0"
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x_vel_max="0"
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y_vel_min="40"
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y_vel_max="120"
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friction="1"
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count_min="1"
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count_max="1"
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lifetime_min="0.2"
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lifetime_max="0.7"
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create_real_particles="0"
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emit_cosmetic_particles="1"
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emission_interval_min_frames="1"
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emission_interval_max_frames="3"
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fade_based_on_lifetime="1"
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is_emitting="1" >
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</ParticleEmitterComponent>
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<AudioComponent
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file="data/audio/Desktop/animals.bank"
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event_root="animals/drone_lasership" >
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</AudioComponent>
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<AudioLoopComponent
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file="data/audio/Desktop/animals.bank"
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event_name="animals/drone_lasership/movement_loop"
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set_speed_parameter="1"
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auto_play="1">
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</AudioLoopComponent>
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<Entity>
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<InheritTransformComponent />
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<GameEffectComponent
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effect="PROTECTION_FREEZE"
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frames="-1"
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>
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</GameEffectComponent >
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</Entity>
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<LuaComponent
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script_source_file="data/scripts/animals/basebot_neutralizer_check.lua"
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execute_every_n_frame="40"
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>
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</LuaComponent>
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<SpriteComponent
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_tags="character"
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alpha="1"
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image_file="data/enemies_gfx/basebot_neutralizer_emissive.xml"
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emissive="1"
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additive="1"
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rect_animation="walk" >
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</SpriteComponent>
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</Entity>
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