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										State
									
								
							
						
					
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							various convenience states
						
					
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				2021-01-15 18:08:58 -08:00 | 
			
		
			
			
			
			
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								BlendConstants.cs
							
						
					
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							basic rendering structure
						
					
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				2021-01-14 17:25:15 -08:00 | 
			
		
			
			
			
			
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								Buffer.cs
							
						
					
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							add pointer overload for Buffer.SetData
						
					
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				2021-01-16 13:55:42 -08:00 | 
			
		
			
			
			
			
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								BufferBinding.cs
							
						
					
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							convert many things to params arrays
						
					
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				2021-01-15 20:14:45 -08:00 | 
			
		
			
			
			
			
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								Bytecode.cs
							
						
					
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							wrap some graphics resources
						
					
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				2021-01-14 01:26:54 -08:00 | 
			
		
			
			
			
			
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								ColorTarget.cs
							
						
					
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							backed color target convenience method
						
					
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				2021-01-16 16:12:20 -08:00 | 
			
		
			
			
			
			
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								CommandBuffer.cs
							
						
					
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							convert many things to params arrays
						
					
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				2021-01-15 20:14:45 -08:00 | 
			
		
			
			
			
			
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								ComputePipeline.cs
							
						
					
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							add some missing API functions
						
					
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				2021-01-15 19:08:16 -08:00 | 
			
		
			
			
			
			
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								Conversions.cs
							
						
					
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							basic rendering structure
						
					
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				2021-01-14 17:25:15 -08:00 | 
			
		
			
			
			
			
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								DepthStencilTarget.cs
							
						
					
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							backed color target convenience method
						
					
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				2021-01-16 16:12:20 -08:00 | 
			
		
			
			
			
			
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								Framebuffer.cs
							
						
					
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							rename RefreshDevice to GraphicsDevice
						
					
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				2021-01-15 18:13:53 -08:00 | 
			
		
			
			
			
			
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								GraphicsDevice.cs
							
						
					
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							add some missing API functions
						
					
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				2021-01-15 19:08:16 -08:00 | 
			
		
			
			
			
			
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								GraphicsPipeline.cs
							
						
					
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							rename RefreshDevice to GraphicsDevice
						
					
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				2021-01-15 18:13:53 -08:00 | 
			
		
			
			
			
			
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								GraphicsResource.cs
							
						
					
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							rename RefreshDevice to GraphicsDevice
						
					
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				2021-01-15 18:13:53 -08:00 | 
			
		
			
			
			
			
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								RenderPass.cs
							
						
					
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							rename RefreshDevice to GraphicsDevice
						
					
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				2021-01-15 18:13:53 -08:00 | 
			
		
			
			
			
			
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								Sampler.cs
							
						
					
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							rename RefreshDevice to GraphicsDevice
						
					
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				2021-01-15 18:13:53 -08:00 | 
			
		
			
			
			
			
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								ShaderModule.cs
							
						
					
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							rename RefreshDevice to GraphicsDevice
						
					
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				2021-01-15 18:13:53 -08:00 | 
			
		
			
			
			
			
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								Texture.cs
							
						
					
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							add SavePNG method
						
					
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				2021-01-15 19:42:31 -08:00 | 
			
		
			
			
			
			
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								TextureSamplerBinding.cs
							
						
					
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							convert many things to params arrays
						
					
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				2021-01-15 20:14:45 -08:00 | 
			
		
			
			
			
			
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								TextureSlice.cs
							
						
					
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							basic rendering structure
						
					
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				2021-01-14 17:25:15 -08:00 |