Campari/src
cosmonaut 2145e87ae0 add convenience method for presenting a whole texture 2021-01-18 17:53:07 -08:00
..
State various convenience states 2021-01-15 18:08:58 -08:00
BlendConstants.cs basic rendering structure 2021-01-14 17:25:15 -08:00
Buffer.cs add pointer overload for Buffer.SetData 2021-01-16 13:55:42 -08:00
BufferBinding.cs convert many things to params arrays 2021-01-15 20:14:45 -08:00
Bytecode.cs wrap some graphics resources 2021-01-14 01:26:54 -08:00
ColorTarget.cs backed color target convenience method 2021-01-16 16:12:20 -08:00
CommandBuffer.cs add convenience method for presenting a whole texture 2021-01-18 17:53:07 -08:00
ComputePipeline.cs add some missing API functions 2021-01-15 19:08:16 -08:00
Conversions.cs basic rendering structure 2021-01-14 17:25:15 -08:00
DepthStencilTarget.cs backed color target convenience method 2021-01-16 16:12:20 -08:00
Framebuffer.cs rename RefreshDevice to GraphicsDevice 2021-01-15 18:13:53 -08:00
GraphicsDevice.cs add some missing API functions 2021-01-15 19:08:16 -08:00
GraphicsPipeline.cs rename RefreshDevice to GraphicsDevice 2021-01-15 18:13:53 -08:00
GraphicsResource.cs rename RefreshDevice to GraphicsDevice 2021-01-15 18:13:53 -08:00
RenderPass.cs rename RefreshDevice to GraphicsDevice 2021-01-15 18:13:53 -08:00
Sampler.cs rename RefreshDevice to GraphicsDevice 2021-01-15 18:13:53 -08:00
ShaderModule.cs rename RefreshDevice to GraphicsDevice 2021-01-15 18:13:53 -08:00
Texture.cs add SavePNG method 2021-01-15 19:42:31 -08:00
TextureSamplerBinding.cs convert many things to params arrays 2021-01-15 20:14:45 -08:00
TextureSlice.cs basic rendering structure 2021-01-14 17:25:15 -08:00