AnimationTool/app/page.ts

233 lines
6.2 KiB
TypeScript

import { saveAs } from 'file-saver';
import * as JSZip from 'jszip';
import { CanvasHandler } from './canvas_handler';
import { FileHandler } from './file_handler';
import { FrameHandler } from './frame_handler';
import { IAnimationData } from './Interfaces/IAnimationData';
import { IProjectData } from './Interfaces/IProjectData';
import { IFrame } from './Interfaces/IFrame';
import { PinHandler } from './pin_handler';
export class Page {
private static handleDragOver(evt: DragEvent) {
if (evt !== null) {
evt.stopPropagation();
evt.preventDefault();
evt.dataTransfer!.dropEffect = 'copy'; // Explicitly show this is a copy.
}
}
private pinHandler: PinHandler;
private frameHandler: FrameHandler;
private canvasHandler: CanvasHandler;
private animationData: IAnimationData;
private frameRateInput: HTMLInputElement;
private loopingInput: HTMLInputElement;
private canvasImage: HTMLCanvasElement;
private canvasContext: CanvasRenderingContext2DSettings;
private projectData: IProjectData;
private filenameInput: HTMLInputElement;
public Load() {
// defining blank slate animation data
this.animationData = {
pins: [],
originX: 0,
originY: 0,
frameRate: 30,
loop: true,
frames: [
{
filename: ''
}
]
};
// blank slate canvas data
this.projectData = {
currentFrame: 0,
currentlySelectedPin: 0,
width: 0,
height: 0,
widthRatio: 0,
heightRatio: 0
};
const canvasElement = document.getElementById('canvasImage') as HTMLCanvasElement;
const imageElement = new Image();
this.pinHandler = new PinHandler(
document.getElementById('addpin') as HTMLElement,
document.getElementById('pinSettings') as HTMLElement,
document.getElementById('pinContainer') as HTMLElement,
document.getElementById('originPin') as HTMLElement,
this.projectData,
this.animationData
);
// setup canvas
this.canvasHandler = new CanvasHandler(
this.animationData,
this.projectData,
canvasElement,
imageElement,
document.getElementById('originInfo') as HTMLElement
);
// setup frame handler
this.frameHandler = new FrameHandler(
this.animationData,
this.projectData,
canvasElement,
canvasElement.getContext('2d')!,
document.getElementById('frameNumber') as HTMLElement,
imageElement,
this.projectData
);
// input elements
this.frameRateInput = document.getElementById('framerate') as HTMLInputElement;
this.frameRateInput.addEventListener('change', this.updateFrameRate);
this.frameRateInput.value = this.animationData.frameRate.toString();
this.loopingInput = document.getElementById('looping') as HTMLInputElement;
this.loopingInput.addEventListener('change', this.updateLooping);
this.filenameInput = document.getElementById('filename') as HTMLInputElement;
const dropZone = document.getElementById('dropZone') as HTMLElement;
dropZone.addEventListener('dragover', Page.handleDragOver, false);
dropZone.addEventListener('drop', this.handleFileSelect, false);
const keyDown = (event: KeyboardEvent) => {
switch (event.keyCode) {
case 48:
case 49:
case 50:
case 51:
case 52:
case 53:
case 54:
case 55:
case 56:
case 57: {
// goto frame w 1234567890
if (event.keyCode === 48) {
this.frameHandler.GoToFrame(9);
} else {
this.frameHandler.GoToFrame(event.keyCode - 49);
}
this.frameHandler.StopPlayingAnimation();
break;
}
case 39:
case 190: {
// right_arrow, carrot
console.log('next frame action');
this.frameHandler.AdvanceFrames(1);
this.frameHandler.StopPlayingAnimation();
break;
}
case 37:
case 188: {
// left arrow, carrot
console.log('previous frame action');
this.frameHandler.AdvanceFrames(-1);
this.frameHandler.StopPlayingAnimation();
break;
}
case 40: {
// down arrow
this.frameHandler.GoToFrame(0);
this.frameHandler.StopPlayingAnimation();
break;
}
case 32: {
// spacebar
this.frameHandler.TogglePlayingAnimation();
break;
}
case 83: {
this.pinHandler.UpdateAnimationPinNames();
const zip = new JSZip();
// name of project
const name = this.filenameInput.value;
// .anim file
zip.file(name + '.anim', JSON.stringify(this.animationData));
// pngs
const filenames = this.frameHandler.GetFilenames();
for (let i = 0; i < filenames.length; i++) {
const filedata = filenames[i].split('base64,')[1];
const padding = i;
zip.file(name + padding.toString() + '.png', filedata, { base64: true });
}
// save zip
zip.generateAsync({ type: 'blob' }).then((content) => {
// see FileSaver.js
saveAs(content, name + '.zip');
});
}
}
};
document.addEventListener('keydown', keyDown);
}
private handleFileSelect = async (event: DragEvent) => {
event.stopPropagation();
event.preventDefault();
const filenames = await FileHandler.ProcessImages(event.dataTransfer!.files);
this.frameHandler.loadFrames(filenames);
const newFrames: IFrame[] = [];
for (let i = 0; i < event.dataTransfer!.files.length; i++) {
newFrames.push({
filename: event.dataTransfer!.files[i].name
});
}
this.animationData.frames = newFrames;
this.frameHandler.GoToFrame(0);
this.frameHandler.StopPlayingAnimation();
this.frameHandler.TogglePlayingAnimation();
this.canvasHandler.ResizeCanvas();
// set framedata initialized to true
};
// private download(filename: string, text: string) {
// var element = document.createElement('a');
// element.setAttribute('href', 'data:text/plain;charset=utf-8,' + encodeURIComponent(text));
// element.setAttribute('download', filename);
// element.style.display = 'none';
// document.body.appendChild(element);
// element.click();
// document.body.removeChild(element);
// }
private updateFrameRate = () => {
this.animationData.frameRate = this.frameRateInput.valueAsNumber;
this.frameHandler.StopPlayingAnimation();
this.frameHandler.TogglePlayingAnimation();
console.log('new frame rate = ' + this.animationData.frameRate);
};
private updateLooping = () => {
this.animationData.loop = this.loopingInput.checked;
console.log('new looping value = ' + this.loopingInput.checked);
};
}