AnimationTool/app/frame_handler.ts

92 lines
2.6 KiB
TypeScript

import { IAnimationData } from './Interfaces/IAnimationData';
export class FrameHandler {
private start: number = 0;
private frameNumberDiv: HTMLElement;
private animationData: IAnimationData;
private filenames: string[] = [];
private currentFrame: number = 0;
private playingAnimation: boolean;
private canvasImage: HTMLCanvasElement;
private canvasContext: CanvasRenderingContext2D;
private imageElement: HTMLImageElement;
constructor(
animationData: IAnimationData,
canvasImage: HTMLCanvasElement,
canvasContext: CanvasRenderingContext2D,
frameNumberDiv: HTMLElement
) {
this.animationData = animationData;
this.canvasImage = canvasImage;
this.canvasContext = canvasContext;
this.frameNumberDiv = frameNumberDiv;
window.requestAnimationFrame(this.windowAnimationUpdate);
this.imageElement = new Image();
this.canvasContext.imageSmoothingEnabled = false;
}
public GetCurrentFrame(): number {
return this.currentFrame;
}
public loadFrames(filenames: string[]) {
this.filenames = filenames;
this.currentFrame = 0;
this.RefreshImage();
}
public AdvanceFrames(amount: number) {
this.currentFrame += amount;
this.currentFrame %= this.filenames.length;
if (this.currentFrame < 0) {
this.currentFrame = this.filenames.length - 1;
}
this.GoToFrame(this.currentFrame);
}
public GoToFrame(frame: number) {
this.currentFrame = frame;
this.RefreshImage();
}
public TogglePlayingAnimation() {
this.playingAnimation = !this.playingAnimation;
console.log('playingAnimation = ', this.playingAnimation);
}
public StopPlayingAnimation() {
this.playingAnimation = false;
}
private RefreshImage() {
if (this.filenames.length === 0) {
this.frameNumberDiv.className = 'warning';
this.frameNumberDiv.innerText = 'No images uploaded yet';
} else {
this.canvasContext.clearRect(0, 0, this.canvasImage.width, this.canvasImage.height);
this.imageElement.src = this.filenames[this.currentFrame];
this.canvasContext.drawImage(this.imageElement, 0, 0, this.canvasImage.width, this.canvasImage.height);
this.frameNumberDiv.className = 'instruction';
this.frameNumberDiv.innerText =
'Frame ' + (this.currentFrame + 1).toString() + ' / ' + this.filenames.length.toString();
}
}
private windowAnimationUpdate = (timestamp: number) => {
if (this.start === 0) {
this.start = timestamp;
}
const progress = timestamp - this.start;
if (this.playingAnimation && progress > 1000 / this.animationData.frameRate) {
this.AdvanceFrames(1);
this.start = 0;
}
window.requestAnimationFrame(this.windowAnimationUpdate);
// console.log('timestamp = ' + timestamp);
};
}