An extension for Game Maker Studio 2 that allows Game Maker applications to utilize FAudio.
 
 
 
 
 
 
Go to file
cosmonaut e464f24420 fix various AddBuffer problems 2021-10-27 22:07:19 -07:00
lib playing sound effects 2021-10-22 19:34:16 -07:00
src fix various AddBuffer problems 2021-10-27 22:07:19 -07:00
visualc initial streaming audio implementation 2021-10-25 00:27:38 -07:00
.gitignore sketching out initial implementation 2021-10-21 17:09:24 -07:00
.gitmodules playing sound effects 2021-10-22 19:34:16 -07:00
LICENSE initial commit 2021-10-21 12:30:23 -07:00
README.md initial commit 2021-10-21 12:30:23 -07:00

README.md

FAudioGMS

FAudioGMS is a bindings extension for Game Maker Studio 2 that allows Game Maker applications to utilize FAudio.

When using Game Maker, you might have asked yourself questions like "Why does this game engine that I paid hundreds of dollars to use have a completely broken audio engine? Why does it do broken format conversions every single time I run my game?" Well, that's a great question that I can't answer, but until YYG gets their shit together I have provided this tool so that you can have a functioning audio system in your game. It can even do fancy things that GM can't normally do, like dynamic reverb and pass filters. Fun!

As an addendum, if the YoYoGames circus needs a new clown for tasks like fixing the audio engine that's been mostly broken for a decade, I am a highly skilled programmer and I work for competitive rates. You know where to find me.

License

This library is licensed under the zlib license. See LICENSE file for details.