forked from MoonsideGames/FAudioGMS
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3b39ed9d10
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6ef79855ab
166
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166
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@ -1,166 +0,0 @@
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---
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Language: Cpp
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# BasedOnStyle: LLVM
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AccessModifierOffset: -2
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AlignAfterOpenBracket: AlwaysBreak
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AlignConsecutiveMacros: None
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AlignConsecutiveAssignments: None
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AlignConsecutiveBitFields: None
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AlignConsecutiveDeclarations: None
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AlignEscapedNewlines: Right
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AlignOperands: Align
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AlignTrailingComments: true
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AllowAllArgumentsOnNextLine: false
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AllowAllParametersOfDeclarationOnNextLine: false
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AllowShortCaseLabelsOnASingleLine: false
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AllowShortFunctionsOnASingleLine: All
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AllowShortIfStatementsOnASingleLine: Never
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AllowShortLoopsOnASingleLine: false
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AttributeMacros:
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- __capability
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BinPackParameters: false
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BraceWrapping:
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IndentBraces: false
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SplitEmptyFunction: true
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SplitEmptyRecord: true
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SplitEmptyNamespace: true
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BreakBeforeBinaryOperators: None
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BreakBeforeConceptDeclarations: true
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BreakBeforeBraces: Allman
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BreakBeforeInheritanceComma: false
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BreakInheritanceList: BeforeColon
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BreakConstructorInitializersBeforeComma: false
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BreakConstructorInitializers: BeforeColon
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CommentPragmas: '^ IWYU pragma:'
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ConstructorInitializerIndentWidth: 4
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Cpp11BracedListStyle: true
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DisableFormat: false
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EmptyLineBeforeAccessModifier: LogicalBlock
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ExperimentalAutoDetectBinPacking: false
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FixNamespaceComments: true
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ForEachMacros:
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- foreach
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- Q_FOREACH
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- BOOST_FOREACH
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StatementAttributeLikeMacros:
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- Q_EMIT
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IncludeBlocks: Preserve
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IncludeCategories:
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- Regex: '^"(llvm|llvm-c|clang|clang-c)/'
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Priority: 2
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SortPriority: 0
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CaseSensitive: false
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- Regex: '^(<|"(gtest|gmock|isl|json)/)'
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IncludeIsMainRegex: '(Test)?$'
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IncludeIsMainSourceRegex: ''
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IndentCaseLabels: false
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IndentRequires: false
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IndentWrappedFunctionNames: false
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InsertTrailingCommas: None
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JavaScriptQuotes: Leave
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JavaScriptWrapImports: true
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KeepEmptyLinesAtTheStartOfBlocks: true
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MacroBlockBegin: ''
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ObjCBinPackProtocolList: Auto
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ObjCBlockIndentWidth: 4
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ObjCBreakBeforeNestedBlockParam: true
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ObjCSpaceAfterProperty: false
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ObjCSpaceBeforeProtocolList: true
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PenaltyBreakAssignment: 2
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ReflowComments: true
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SortIncludes: true
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SortJavaStaticImport: Before
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SortUsingDeclarations: true
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SpaceAfterCStyleCast: false
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SpaceAfterLogicalNot: false
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SpaceAfterTemplateKeyword: true
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SpaceBeforeAssignmentOperators: true
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SpaceBeforeCaseColon: false
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SpaceBeforeCpp11BracedList: false
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SpaceBeforeCtorInitializerColon: true
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SpaceBeforeInheritanceColon: true
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SpaceBeforeParens: ControlStatements
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SpaceAroundPointerQualifiers: Default
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SpaceBeforeRangeBasedForLoopColon: true
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SpaceInEmptyBlock: false
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SpaceInEmptyParentheses: false
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SpacesBeforeTrailingComments: 1
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SpacesInAngles: false
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SpacesInConditionalStatement: false
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SpacesInContainerLiterals: true
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SpacesInCStyleCastParentheses: false
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SpacesInParentheses: false
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SpacesInSquareBrackets: false
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SpaceBeforeSquareBrackets: false
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BitFieldColonSpacing: Both
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Standard: Latest
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StatementMacros:
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- Q_UNUSED
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- QT_REQUIRE_VERSION
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TabWidth: 8
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- CF_SWIFT_NAME
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...
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@ -63,7 +63,6 @@ LOCAL_MODULE := FAudioGMS
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# Tell ndk-build we rely on these two fellas:
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LOCAL_SHARED_LIBRARIES := SDL2 FAudio_static
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LOCAL_C_INCLUDES := $(SDL_PATH)/include $(FAUDIO_PATH)/include $(FAUDIOGMS_PATH)/src
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_C_INCLUDES)
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LOCAL_SRC_FILES := $(FAUDIOGMS_PATH)/src/FAudioGMS.c $(LOCAL_PATH)/FAudioGMS_JNI.c
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include $(BUILD_SHARED_LIBRARY)
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@ -27,11 +27,6 @@
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/* These are the Native -> JNI conv wrappers, they must only be built for Android */
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#ifdef __ANDROID__
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/* no mangling please */
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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#include <jni.h>
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#include <FAudioGMS.h>
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@ -108,9 +103,9 @@ Java_org_screwyoyo_faudiogms_FAudioGMSNative_FAudioGMS_1StreamingSound_1LoadOGG
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JNIEXPORT jdouble JNICALL
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Java_org_screwyoyo_faudiogms_FAudioGMSNative_FAudioGMS_1SoundInstance_1Play
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(JNIEnv* jniEnv, jclass jniThis, jdouble _soundInstanceID)
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(JNIEnv* jniEnv, jclass jniThis, jdouble _soundInstanceID, jdouble _loop)
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{
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FAudioGMS_SoundInstance_Play(_soundInstanceID);
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FAudioGMS_SoundInstance_Play(_soundInstanceID, _loop);
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return NOTHING;
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}
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@ -130,22 +125,6 @@ Java_org_screwyoyo_faudiogms_FAudioGMSNative_FAudioGMS_1SoundInstance_1Stop
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return NOTHING;
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}
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JNIEXPORT jdouble JNICALL
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Java_org_screwyoyo_faudiogms_FAudioGMSNative_FAudioGMS_1SoundInstance_1SetPlayRegion
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(JNIEnv* jniEnv, jclass jniThis, jdouble _soundInstanceID, jdouble _startInMilliseconds, jdouble _endInMilliseconds)
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{
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FAudioGMS_SoundInstance_SetPlayRegion(_soundInstanceID, _startInMilliseconds, _endInMilliseconds);
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return NOTHING;
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}
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JNIEXPORT jdouble JNICALL
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Java_org_screwyoyo_faudiogms_FAudioGMSNative_FAudioGMS_1SoundInstance_1SetLoop
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(JNIEnv* jniEnv, jclass jniThis, jdouble _soundInstanceID, jdouble _loop)
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{
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FAudioGMS_SoundInstance_SetLoop(_soundInstanceID, _loop);
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return NOTHING;
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}
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JNIEXPORT jdouble JNICALL
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Java_org_screwyoyo_faudiogms_FAudioGMSNative_FAudioGMS_1SoundInstance_1SetPan
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(JNIEnv* jniEnv, jclass jniThis, jdouble _soundInstanceID, jdouble _pan)
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@ -226,14 +205,6 @@ Java_org_screwyoyo_faudiogms_FAudioGMSNative_FAudioGMS_1SoundInstance_1SetBandPa
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return NOTHING;
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}
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JNIEXPORT jdouble JNICALL
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Java_org_screwyoyo_faudiogms_FAudioGMSNative_FAudioGMS_1SoundInstance_1QueueSoundInstance
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(JNIEnv* jniEnv, jclass jniThis, jdouble _soundInstanceID, jdouble _queueSoundInstanceID)
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{
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FAudioGMS_SoundInstance_QueueSoundInstance(_soundInstanceID, _queueSoundInstanceID);
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return NOTHING;
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}
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JNIEXPORT jdouble JNICALL
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Java_org_screwyoyo_faudiogms_FAudioGMSNative_FAudioGMS_1SoundInstance_1GetPitch
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(JNIEnv* jniEnv, jclass jniThis, jdouble _soundInstanceID)
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@ -356,22 +327,6 @@ Java_org_screwyoyo_faudiogms_FAudioGMSNative_FAudioGMS_1SoundInstance_1SetEffect
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return NOTHING;
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}
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JNIEXPORT jdouble JNICALL
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Java_org_screwyoyo_faudiogms_FAudioGMSNative_FAudioGMS_1SetMasteringEffectChain
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(JNIEnv* jniEnv, jclass jniThis, jdouble _effectChainID, double _effectGain)
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{
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FAudioGMS_SetMasteringEffectChain(_effectChainID, _effectGain);
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return NOTHING;
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}
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JNIEXPORT jdouble JNICALL
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Java_org_screwyoyo_faudiogms_FAudioGMSNative_FAudioGMS_1SetMasteringEffectGain
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(JNIEnv* jniEnv, jclass jniThis, jdouble _effectGain)
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{
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FAudioGMS_SetMasteringEffectGain(_effectGain);
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return NOTHING;
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}
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JNIEXPORT jdouble JNICALL
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Java_org_screwyoyo_faudiogms_FAudioGMSNative_FAudioGMS_1SetListenerPosition
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(JNIEnv* jniEnv, jclass jniThis, jdouble _x, jdouble _y, jdouble _z)
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@ -428,10 +383,6 @@ Java_org_screwyoyo_faudiogms_FAudioGMSNative_FAudioGMS_1Destroy
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return NOTHING;
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}
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#ifdef __cplusplus
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}
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#endif /* __cplusplus */
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#endif /* __ANDROID__ */
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/* Do nothing for other platforms, because they, thankly, do not require JNI bindings... */
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@ -1,8 +0,0 @@
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cd /d %~dp0
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mkdir buildandroid
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call ndk-build NDK_PROJECT_PATH=null APP_BUILD_SCRIPT=Android.mk APP_ABI="armeabi-v7a arm64-v8a x86 x86_64" APP_PLATFORM=android-16 APP_MODULES="SDL2 FAudio_static FAudioGMS" NDK_OUT=buildandroid\obj NDK_LIBS_OUT=buildandroid\lib
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xcopy /e /r /y buildandroid\lib ..\gamemaker\extensions\FAudioGMS\AndroidSource\libs
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rd /s /q buildandroid
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@ -22,14 +22,12 @@ import android.content.res.AssetManager;
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public class FAudioGMSBridge extends FAudioGMSNative implements IExtensionBase
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{
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public SDLActivity sdl;
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public boolean handlenativepause; /* automatically pause all sounds on onPause or not? */
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public boolean paused; /* are we currently paused */
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public boolean paused;
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public FAudioGMSBridge()
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{
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super();
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handlenativepause = true; /* set this to false if you wish to handle pauses manually */
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paused = false; /* this one must be false at initialization */
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paused = false;
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SDL.setContext(RunnerJNILib.GetApplicationContext());
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sdl = new SDLActivity();
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}
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@ -64,7 +62,7 @@ public class FAudioGMSBridge extends FAudioGMSNative implements IExtensionBase
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public void onPause()
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{
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sdl.onPause();
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if (handlenativepause && !paused)
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if (!paused)
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{
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||||
paused = true;
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FAudioGMS_PauseAll();
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@ -74,7 +72,7 @@ public class FAudioGMSBridge extends FAudioGMSNative implements IExtensionBase
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public void onResume()
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{
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sdl.onResume();
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if (handlenativepause && paused)
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if (paused)
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{
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paused = false;
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FAudioGMS_ResumeAll();
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@ -18,12 +18,10 @@ public class FAudioGMSNative
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public native double FAudioGMS_StreamingSound_LoadOGG(String filepath);
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public native double FAudioGMS_SoundInstance_Play(double soundInstanceID);
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public native double FAudioGMS_SoundInstance_Play(double soundInstanceID, double loop);
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public native double FAudioGMS_SoundInstance_Pause(double soundInstanceID);
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public native double FAudioGMS_SoundInstance_Stop(double soundInstanceID);
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public native double FAudioGMS_SoundInstance_SetPlayRegion(double soundInstanceID, double startInMilliseconds, double endInMilliseconds);
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public native double FAudioGMS_SoundInstance_SetLoop(double soundInstanceID, double loop);
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public native double FAudioGMS_SoundInstance_SetPan(double soundInstanceID, double pan);
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public native double FAudioGMS_SoundInstance_SetPitch(double soundInstanceID, double pitch);
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public native double FAudioGMS_SoundInstance_SetVolume(double soundInstanceID, double volume);
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@ -35,8 +33,6 @@ public class FAudioGMSNative
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public native double FAudioGMS_SoundInstance_SetHighPassFilter(double soundInstanceID, double highPassFilter, double Q);
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public native double FAudioGMS_SoundInstance_SetBandPassFilter(double soundInstanceID, double bandPassFilter, double Q);
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||||
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public native double FAudioGMS_SoundInstance_QueueSoundInstance(double soundInstanceID, double queueSoundInstanceID);
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||||
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public native double FAudioGMS_SoundInstance_GetPitch(double soundInstanceID);
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public native double FAudioGMS_SoundInstance_GetVolume(double soundInstanceID);
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||||
public native double FAudioGMS_SoundInstance_GetTrackLengthInSeconds(double soundInstanceID);
|
||||
|
@ -73,9 +69,6 @@ public class FAudioGMSNative
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public native double FAudioGMS_SoundInstance_SetEffectChain(double soundInstanceID, double effectChainID, double effectGain);
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||||
public native double FAudioGMS_SoundInstance_SetEffectGain(double soundInstanceID, double effectGain);
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public native double FAudioGMS_SetMasteringEffectChain(double effectChainID, double effectGain);
|
||||
public native double FAudioGMS_SetMasteringEffectGain(double effectGain);
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||||
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public native double FAudioGMS_SetListenerPosition(double x, double y, double z);
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public native double FAudioGMS_SetListenerVelocity(double xVelocity, double yVelocity, double zVelocity);
|
||||
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||||
|
|
BIN
gamemaker/extensions/FAudioGMS/AndroidSource/libs/arm64-v8a/libFAudioGMS.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/arm64-v8a/libFAudioGMS.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/arm64-v8a/libSDL2.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/arm64-v8a/libSDL2.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/arm64-v8a/libhidapi.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/arm64-v8a/libhidapi.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/armeabi-v7a/libFAudioGMS.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/armeabi-v7a/libFAudioGMS.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/armeabi-v7a/libSDL2.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/armeabi-v7a/libSDL2.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/armeabi-v7a/libhidapi.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/armeabi-v7a/libhidapi.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/x86/libFAudioGMS.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/x86/libFAudioGMS.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/x86/libSDL2.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/x86/libSDL2.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/x86/libhidapi.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/x86/libhidapi.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/x86_64/libFAudioGMS.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/x86_64/libFAudioGMS.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/x86_64/libSDL2.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/x86_64/libSDL2.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/x86_64/libhidapi.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/AndroidSource/libs/x86_64/libhidapi.so (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/FAudioGMS.dll (Stored with Git LFS)
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gamemaker/extensions/FAudioGMS/FAudioGMS.dll (Stored with Git LFS)
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@ -55,9 +55,8 @@
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2,
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2,
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],"resourceVersion":"1.0","name":"FAudioGMS_SetListenerPosition","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_StreamingSound_LoadOGG","kind":1,"help":"FAudioGMS_StreamingSound_LoadOGG(filePath, bufferSizeInBytes)","hidden":false,"returnType":2,"argCount":0,"args":[
|
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{"externalName":"FAudioGMS_StreamingSound_LoadOGG","kind":1,"help":"FAudioGMS_StreamingSound_LoadOGG(filePath)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
1,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_StreamingSound_LoadOGG","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_SetPan","kind":1,"help":"FAudioGMS_SoundInstance_SetPan(soundInstanceID, pan)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
|
@ -177,28 +176,6 @@
|
|||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_QueueSoundInstance","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_QueueSyncPlay","kind":1,"help":"FAudioGMS_SoundInstance_QueueSyncPlay(soundInstanceID)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_QueueSyncPlay","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_SyncPlay","kind":1,"help":"FAudioGMS_SoundInstance_SyncPlay()","hidden":false,"returnType":2,"argCount":0,"args":[],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_SyncPlay","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_Set3DOrientation","kind":1,"help":"FAudioGMS_SoundInstance_Set3DOrientation(soundInstanceID, xFront, yFront, zFront, xTop, yTop, zTop)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_Set3DOrientation","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SetListenerOrientation","kind":1,"help":"FAudioGMS_SetListenerOrientation(soundInstanceID, xFront, yFront, zFront, xTop, yTop, zTop)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SetListenerOrientation","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
],"constants":[],"ProxyFiles":[
|
||||
{"TargetMask":7,"resourceVersion":"1.0","name":"libFAudioGMS.so","tags":[],"resourceType":"GMProxyFile",},
|
||||
{"TargetMask":3,"resourceVersion":"1.0","name":"FAudioGMSAndroidDummy.ext","tags":[],"resourceType":"GMProxyFile",},
|
||||
|
@ -212,15 +189,12 @@
|
|||
{"name":"FAudioGMS_SoundInstance_Play","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_Pause","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_Stop","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_QueueSyncPlay","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SyncPlay","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetLoop","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetPan","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetPitch","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetVolume","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_Set3DPosition","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_Set3DVelocity","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_Set3DOrientation","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetTrackPositionInSeconds","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetPlayRegion","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetVolumeOverTime","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
|
@ -244,7 +218,6 @@
|
|||
{"name":"FAudioGMS_SetMasteringEffectGain","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SetListenerPosition","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SetListenerVelocity","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SetListenerOrientation","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_ResumeAll","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_PauseAll","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_StopAll","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
|
|
File diff suppressed because it is too large
Load Diff
1094
src/FAudioGMS.c
1094
src/FAudioGMS.c
File diff suppressed because it is too large
Load Diff
101
src/FAudioGMS.h
101
src/FAudioGMS.h
|
@ -36,79 +36,35 @@
|
|||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
FAUDIOGMSAPI void FAudioGMS_Init(double spatialDistanceScale, double timestep);
|
||||
|
||||
FAUDIOGMSAPI double FAudioGMS_StaticSound_LoadWAV(
|
||||
char *filePath); /* returns a static sound ID */
|
||||
FAUDIOGMSAPI double FAudioGMS_StaticSound_CreateSoundInstance(
|
||||
double staticSoundID); /* returns a sound instance ID */
|
||||
FAUDIOGMSAPI double FAudioGMS_StaticSound_LoadWAV(char *filePath); /* returns a static sound ID */
|
||||
FAUDIOGMSAPI double FAudioGMS_StaticSound_CreateSoundInstance(double staticSoundID); /* returns a sound instance ID */
|
||||
FAUDIOGMSAPI void FAudioGMS_StaticSound_Destroy(double staticSoundID);
|
||||
|
||||
/* returns a sound instance ID */
|
||||
FAUDIOGMSAPI double FAudioGMS_StreamingSound_LoadOGG(
|
||||
char *filepath,
|
||||
double bufferSizeInBytes); /* if 0 is passed we will use a sensible default*/
|
||||
FAUDIOGMSAPI double FAudioGMS_StreamingSound_LoadOGG(char* filepath); /* returns a sound instance ID */
|
||||
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_Play(double soundInstanceID);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_Pause(double soundInstanceID);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_Stop(double soundInstanceID);
|
||||
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_QueueSyncPlay(double soundInstanceID);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SyncPlay();
|
||||
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetPlayRegion(
|
||||
double soundInstanceID,
|
||||
double startInMilliseconds,
|
||||
double endInMilliseconds);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetPlayRegion(double soundInstanceID, double startInMilliseconds, double endInMilliseconds);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetLoop(double soundInstanceID, double loop);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetPan(double soundInstanceID, double pan);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetPitch(double soundInstanceID, double pitch);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetVolume(double soundInstanceID, double volume);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_Set3DPosition(
|
||||
double soundInstanceID,
|
||||
double x,
|
||||
double y,
|
||||
double z);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_Set3DVelocity(
|
||||
double soundInstanceID,
|
||||
double xVelocity,
|
||||
double yVelocity,
|
||||
double zVelocity);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_Set3DOrientation(
|
||||
double soundInstanceID,
|
||||
double xFront,
|
||||
double yFront,
|
||||
double zFront,
|
||||
double xTop,
|
||||
double yTop,
|
||||
double zTop);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetTrackPositionInSeconds(
|
||||
double soundInstanceID,
|
||||
double trackPositionInSeconds);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetVolumeOverTime(
|
||||
double soundInstanceID,
|
||||
double volume,
|
||||
double milliseconds);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetLowPassFilter(
|
||||
double soundInstanceID,
|
||||
double lowPassFilter,
|
||||
double Q);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetHighPassFilter(
|
||||
double soundInstanceID,
|
||||
double highPassFilter,
|
||||
double Q);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetBandPassFilter(
|
||||
double soundInstanceID,
|
||||
double bandPassFilter,
|
||||
double Q);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_Set3DPosition(double soundInstanceID, double x, double y, double z);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_Set3DVelocity(double soundInstanceID, double xVelocity, double yVelocity, double zVelocity);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetTrackPositionInSeconds(double soundInstanceID, double trackPositionInSeconds);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetVolumeOverTime(double soundInstanceID, double volume, double milliseconds);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetLowPassFilter(double soundInstanceID, double lowPassFilter, double Q);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetHighPassFilter(double soundInstanceID, double highPassFilter, double Q);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetBandPassFilter(double soundInstanceID, double bandPassFilter, double Q);
|
||||
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_QueueSoundInstance(
|
||||
double soundInstanceID,
|
||||
double queueSoundInstanceID);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_QueueSoundInstance(double soundInstanceID, double queueSoundInstanceID);
|
||||
|
||||
FAUDIOGMSAPI double FAudioGMS_SoundInstance_GetPitch(double soundInstanceID);
|
||||
FAUDIOGMSAPI double FAudioGMS_SoundInstance_GetVolume(double soundInstanceID);
|
||||
|
@ -135,41 +91,24 @@ extern "C"
|
|||
double reverbGain,
|
||||
double decayTime,
|
||||
double density,
|
||||
double roomSize);
|
||||
double roomSize
|
||||
);
|
||||
FAUDIOGMSAPI void FAudioGMS_EffectChain_Destroy(double effectChainID);
|
||||
|
||||
/*
|
||||
* NOTE: Any changes to the effect chain will NOT apply after this is set!
|
||||
* You MUST call SetEffectChain again if you make changes to the effect
|
||||
* chain parameters!
|
||||
* You MUST call SetEffectChain again if you make changes to the effect chain parameters!
|
||||
*/
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetEffectChain(
|
||||
double soundInstanceID,
|
||||
double effectChainID,
|
||||
double effectGain);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetEffectGain(
|
||||
double soundInstanceID,
|
||||
double effectGain);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetEffectChain(double soundInstanceID, double effectChainID, double effectGain);
|
||||
FAUDIOGMSAPI void FAudioGMS_SoundInstance_SetEffectGain(double soundInstanceID, double effectGain);
|
||||
|
||||
FAUDIOGMSAPI void FAudioGMS_SetMasteringEffectChain(double effectChainID, double effectGain);
|
||||
FAUDIOGMSAPI void FAudioGMS_SetMasteringEffectGain(double effectGain);
|
||||
|
||||
FAUDIOGMSAPI void FAudioGMS_SetListenerPosition(double x, double y, double z);
|
||||
FAUDIOGMSAPI void FAudioGMS_SetListenerVelocity(
|
||||
double xVelocity,
|
||||
double yVelocity,
|
||||
double zVelocity);
|
||||
FAUDIOGMSAPI void FAudioGMS_SetListenerOrientation(
|
||||
double soundInstanceID,
|
||||
double xFront,
|
||||
double yFront,
|
||||
double zFront,
|
||||
double xTop,
|
||||
double yTop,
|
||||
double zTop);
|
||||
FAUDIOGMSAPI void FAudioGMS_SetListenerVelocity(double xVelocity, double yVelocity, double zVelocity);
|
||||
|
||||
FAUDIOGMSAPI void FAudioGMS_PauseAll(); /* useful for mobile platforms, etc
|
||||
*/
|
||||
FAUDIOGMSAPI void FAudioGMS_PauseAll(); /* useful for mobile platforms, etc */
|
||||
FAUDIOGMSAPI void FAudioGMS_ResumeAll(); /* same as above */
|
||||
FAUDIOGMSAPI void FAudioGMS_StopAll();
|
||||
|
||||
|
|
|
@ -39,14 +39,13 @@
|
|||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<PlatformToolset>ClangCL</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
|
@ -90,23 +89,20 @@
|
|||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>false</FunctionLevelLinking>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<RuntimeLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MultiThreaded</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Release|x64'">libucrt.lib;SetupAPI.lib;Version.lib;Winmm.lib;Imm32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Release|x64'">SetupAPI.lib;Version.lib;Winmm.lib;Imm32.lib;libucrt.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
</Link>
|
||||
<ProjectReference>
|
||||
<UseLibraryDependencyInputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</UseLibraryDependencyInputs>
|
||||
</ProjectReference>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\src\FAudioGMS.c" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\lib\dr_wav.h" />
|
||||
<ClInclude Include="..\src\FAudioGMS.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
|
Loading…
Reference in New Issue