From f3af32aaa4609cda72a20926be18656cfa502ff7 Mon Sep 17 00:00:00 2001 From: cosmonaut Date: Thu, 28 Oct 2021 17:36:19 -0700 Subject: [PATCH] update README --- README.md | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index aa36262..789d714 100644 --- a/README.md +++ b/README.md @@ -12,15 +12,25 @@ As a final addendum, if the YoYo Games circus needs a new clown for tasks like f ## Platforms +FAudio itself is cross-platform and has been deployed by hundreds of games across many platforms. +FAudioGMS intends to support all the platforms that FAudio does, +but I need to get around to personally building and testing it for these platforms. +I will not be supporting 32-bit Windows. Catch up to 2004 and switch to 64-bit. + ### Tested -- Windows +- Windows (64-bit) ### Theoretical - OSX - Linux - Nintendo Switch +- Xbox One - iOS +### Not Supported +- Windows (32-bit) +- HTML5 (if someone wants to try this go ahead but I'm not touching that garbage with a 10 foot pole) + ## Dependencies FAudioGMS depends on FAudio (obviously) and SDL2. We avoid directly depending on the C runtime.