forked from MoonsideGames/FAudioGMS
working directory on streaming sound
parent
c73332c3a4
commit
e63252b3ba
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@ -69,7 +69,7 @@ function StaticSound(_staticSoundID) constructor
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// Note that StreamingSounds are SoundInstances.
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function LoadStreamingSound(filename)
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{
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var filePath = "audio\\streaming\\" + filename;
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var filePath = working_directory + "audio/streaming/" + filename;
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soundInstanceID = FAudioGMS_StreamingSound_LoadOGG(filePath);
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return new SoundInstance(soundInstanceID);
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}
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