forked from MoonsideGames/FAudioGMS
remove unused loop argument from sound instance wrapper
parent
57d3ffbc0e
commit
6ef79855ab
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@ -100,7 +100,7 @@ function SoundInstance(_soundInstanceID) constructor
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soundInstanceID = _soundInstanceID;
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soundInstanceID = _soundInstanceID;
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// Plays the sound or resumes from pause.
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// Plays the sound or resumes from pause.
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static Play = function(loop = false)
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static Play = function()
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{
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{
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FAudioGMS_SoundInstance_Play(soundInstanceID);
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FAudioGMS_SoundInstance_Play(soundInstanceID);
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}
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}
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