forked from MoonsideGames/FAudioGMS
fix effect chain sends
parent
b0149fe85c
commit
61f3511fdf
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@ -1583,6 +1583,7 @@ static void FAudioGMS_INTERNAL_SetEffectChain(FAudioGMS_Voice* voice, FAudioGMS_
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}
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else
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{
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voice->sends.SendCount = 2;
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voice->sends.pSends = SDL_realloc(voice->sends.pSends, 2 * sizeof(FAudioSendDescriptor));
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}
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