From 2bbaa2ce8731117785f6b39069569a1288664300 Mon Sep 17 00:00:00 2001 From: cosmonaut Date: Thu, 28 Oct 2021 18:01:25 -0700 Subject: [PATCH] another README clarification --- README.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index f49ed4c..651cc7a 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,10 @@ As a final addendum, if the YoYo Games circus needs a new clown for tasks like f Place your audio files in Included Files. The `.yymps` has an example structure. -You can use the documented wrapper functions included in the `.yymps`, or you can just use the C API directly and wrap it yourself. +Make sure the `AUDIO` object is created once at the start of your game. + +You can use the documented wrapper functions included in the `.yymps` to control audio, +or you can just use the C API directly and wrap it yourself. ## Platforms