From 916af81a3e655d386b864eda446bfb0e1c9ae2df Mon Sep 17 00:00:00 2001 From: Juju Adams Date: Tue, 2 Nov 2021 21:40:43 +0000 Subject: [PATCH] Update Function-Index.md --- docs/latest/Function-Index.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/latest/Function-Index.md b/docs/latest/Function-Index.md index 5d3fc7d..ad19026 100644 --- a/docs/latest/Function-Index.md +++ b/docs/latest/Function-Index.md @@ -1,6 +1,6 @@ ## [Essentials](Functions-(Essentials)) -!> `FAudioGMS_Init()` and `FAudioGMS_Destroy()` are absolutely essential to FAudio playback. You should run `FAudioGMS_Init()` at the start of your game (usually on boot) and `FAudioGMS_Update()` should be run once every frame, usually in the Step event of a persistent instance. +!> `FAudioGMS_Init()` and `FAudioGMS_Update()` are absolutely essential to FAudio playback. You should run `FAudioGMS_Init()` at the start of your game (usually on boot) and `FAudioGMS_Update()` should be run once every frame, usually in the Step event of a persistent instance. - [`FAudioGMS_Init(spatialDistanceScale, timestep)`](Functions-(Essentials)?id=faudiogms_initspatialdistancescale-timestep) - [`FAudioGMS_Update()`](Functions-(Essentials)?id=faudiogms_update)